Skip animations steps when paused or state missing
Description
The animation does the same steps on each frame. However, some steps (positions, entity creation, etc.) can be skipped when paused or when waiting for the new environment.
This can be useful to allow more time for queued tasks and speed up the loading of the environment.
Goals
Skip animations steps when paused or state missing
Description
The animation does the same steps on each frame. However, some steps (positions, entity creation, etc.) can be skipped when paused or when waiting for the new environment.
This can be useful to allow more time for queued tasks and speed up the loading of the environment.
Goals