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Cellar
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feat: add --no-uac flag and improve add-game web UX
Release
#20:
Commit
7bfd9a8
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lasermaze
12m 57s
v1.3.2
v1.3.2
12m 57s
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fix: add disc image support to web UI install flow
Release
#19:
Commit
b4a832e
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11m 2s
v1.3.1
v1.3.1
11m 2s
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fix: create temp directory before copying Leaf templates into it
Release
#18:
Commit
416b220
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9m 29s
v1.3.1
v1.3.1
9m 29s
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fix: resolve Leaf templates in SPM flat resource bundles
Release
#17:
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20d390b
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9m 11s
v1.3.1
v1.3.1
9m 11s
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fix: copy Leaf templates to temp dir when installed under dotfile path
Release
#16:
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a6f60bc
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10m 52s
v1.3.0
v1.3.0
10m 52s
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fix: Worker outputs snake_case JSON for Swift Codable compatibility
Release
#15:
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4783e01
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8m 59s
v1.3.0
v1.3.0
8m 59s
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fix: save config when user confirms after agent naturally completes
Release
#14:
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a2a9631
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9m 19s
v1.3.0
v1.3.0
9m 19s
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fix: resolve public directory from bundle, not working directory
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#13:
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dfcfc40
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12m 9s
v1.3.0
v1.3.0
12m 9s
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chore: gitignore game installers, disc images, and credentials
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#12:
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a6c8d1e
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9m 24s
v1.3.0
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fix: update default proxy URL to deployed Cloudflare Worker
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#11:
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0f6007a
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9m 18s
v1.3.0
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9m 18s
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fix(ci): replace smoke test with artifact verification
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#10:
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7627a0d
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12m 38s
v1.2.0
v1.2.0
12m 38s
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fix: include resource bundle in release archive
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#9:
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e7938cd
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8m 49s
v1.2.0
v1.2.0
8m 49s
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fix(ci): handle ArgumentParser --help non-zero exit in smoke test
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#8:
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8a34f0d
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11m 35s
v1.2.0
v1.2.0
11m 35s
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fix(ci): build each arch separately and lipo merge
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#7:
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61db7ed
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10m 31s
v1.2.0
v1.2.0
10m 31s
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fix(ci): use Xcode 16.2 for universal binary build
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#6:
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d172d74
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10m 31s
v1.2.0
v1.2.0
10m 31s
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fix(ci): pin Xcode 16.0 (Swift 6.0.0) — 16.2+ breaks swift-collections
Release
#5:
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aa4c689
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10m 43s
v1.2.0
v1.2.0
10m 43s
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fix(ci): use macos-15 with Xcode 16.2 (Swift 6.0)
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#4:
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b4d0377
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10m 3s
v1.2.0
v1.2.0
10m 3s
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fix(ci): use macos-14 runner — macos-15 also has Swift 6.2
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#3:
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a1f9644
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12s
v1.2.0
v1.2.0
12s
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Release
Release
#2:
by
lasermaze
10m 29s
v1.2.0
v1.2.0
10m 29s
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docs(phase-27): complete phase execution
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#1:
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e627f45
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10m 47s
v1.2.0
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10m 47s
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