Abstract communication with clients over some arbitrary monad#1
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jmorag
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Apr 23, 2021
| let players = computePlayerOrder st in | ||
| map (\player -> filterValidCards st $ st ^. nthPlayer player . hand) players | ||
| hands :: Lens' (EuchreState m) [Hand] | ||
| hands = partsOf' (players . hand) |
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The hands lens doesn't behave exactly like the combination of viewHands and setHands used to, as viewHands filtered valid cards. However, we never actually called viewHands, and using it in a lens would be unlawful anyway.
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Should be useful for testing without having to spawn four local telnet instances.