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WADS: Minor adjustments to some lq_tech textures - #424

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WADS: Minor adjustments to some lq_tech textures#424
kia100 wants to merge 1 commit into
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@kia100

@kia100 kia100 commented Jul 21, 2026

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Description of Changes


Looking through the lq_tech folder, I noticed a few of the textures could use some minor refinements, e.g. inconsistent palette change (plus_atek_jump1_fbr lacked a shade of color compared to the red palette swap) or poor shading (plus_0button3_fbr, plus_abutton3_fbr and spotlight_fbr were fleshed out with a bit of dithering).

EDIT: Due to the selection of very bright colors for spotlight_fbr, the difference isn't very apparent unless one looks closely. Still, dithering was added simply for the sake of consistancy.

Visual Sample


Untitled2

Checklist


  • I have read the LibreQuake contribution guidelines
  • I have thoroughly tested my changes to the best of my ability
  • I confirm I have not contributed anything that would impact LibreQuake's licensing and usage
  • This Pull Request fixes a critical issue that should be reviewed and merged as soon as possible

@lavenderdotpet

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oooo

@kia100

kia100 commented Jul 22, 2026

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oooo

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@lavenderdotpet

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oooo

???

thanks for doing these dithered verions

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2 participants