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This repository was archived by the owner on Apr 15, 2026. It is now read-only.
This repository was archived by the owner on Apr 15, 2026. It is now read-only.

[Bug]: Vanishing Chains/ Rope #73

Description

@Calais0001

Checklist

  • I am having issues with the Fabric version.
  • I am using the latest version of Connectible Chains.
  • I have looked for similar issues.

MC Version

1.21.4

What is the problem?

A bug happened!

Description:

Chains and ropes vanish, likely when chunks are unloaded and reloaded. I have never seen them disappear in real time. This occurs in both Singleplayer and Multiplayer. I have been using the ConnectibleChains mod since version 2.5.0, initially in my Singleplayer world. We're currently using the latest version (2.5.2) on our Fabric 1.21.4 server.

Reproduction Steps:

  1. Run a Fabric 1.21.4 server with the latest version of ConnectibleChains.
  2. Place a few chains and ropes.
  3. Unload the chunks (e.g., by moving far away) or restart the server.
  4. Reload the chunks by returning to the area or logging back in.

Expected Behavior:

  • Chains and ropes should persist after chunks unload or after a server restart.

Actual Behavior:

  • Chains and ropes vanish when the chunks unload and reload, or after a server restart.

Relevant log output

There are no errors related to this mod. However, I will share our mod-list to ensure no incompatibilities:
https://pastebin.com/jMXpJkGK

There are no errors shown in the logs when chunks load where chains/ rope have vanished. Nothing client-side either.

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