Releases: leonardodalinky/fpsample
Releases · leonardodalinky/fpsample
v1.0.2
What's Changed
- Fixed an issue where compilation failed on Windows. (Thanks @fabianliebig )
Full Changelog: v1.0.1...v1.0.2
v1.0.1
What's Changed
- Fixed an issue that caused inconsistent results between version
1.0.0and0.3.3under specific conditions.
Full Changelog: v1.0.0...v1.0.1
v1.0.0
v0.3.3
Full Changelog: v0.3.2...v0.3.3
- (#2) Forced memory layout for strided tensors.
v0.3.2
Full Changelog: v0.3.1...v0.3.2
- (#1) Add
start_idxto function parameters for determinism.
v0.3.1
Full Changelog: v0.3.0...v0.3.1
- Downgrade to C++14 standard.
- Add multiple benchmarks.
v0.3.0
- Add Bucket-based FPS or QuickFPS native C++ support.
- Add benchmarks.
v0.2.0
Add fps_npdu_kdtree_sampling method.
v0.1.0
misc: readme