I am a software engineer focused on building robust, high-performance systems from the ground up. My experience spans enterprise e-commerce stability, scientific data optimization at the Max Planck Institute, and creative web architecture.
- Scientific Assistant @ Max Planck Institute: Developed and maintained Python scripts for 3D data processing in biophysics research and engineered data parsing tools to ensure accurate experimental data. letter of recomendation
- Master's Thesis - Game Chomp: Implemented a high-efficiency analysis of the Game Chomp using C++, discovering new mathematical patterns. letter of recomendation
- Full-Stack Blog Engine: Architected an extensible engine using Svelte 5 and Rust, featuring automated CI/CD with GitHub Actions and Docker containerization.
- Enterprise Maintenance @ DXC Technology: Developed backend features and RESTful APIs for enterprise clients, optimizing .NET Core applications. certificate of employment
I maintain a Digital Garden where I explore the intersection of System Design, Software/Game Development, and Digital Art.
- Portfolio: portfolio.huuthangle.site (currently in transition)
- Blog: blog.huuthangle.site
- LinkedIn: linkedin.com/in/huuthangle
"The finest creations are not born from one skill, but from the artful union of many."

