chore: update shader files for Windows GLSL compatibility - #780
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- Update GLSL shader for cross-platform rendering - Regenerate binary QSB shader files for Vulkan/OpenGL compatibility - Update cusVertex.qsv vertex shader chore: 更新着色器文件以兼容 Windows GLSL - 更新 GLSL 着色器源码以支持跨平台渲染 - 重新生成二进制 QSB 着色器文件以兼容 Vulkan/OpenGL - 更新 cusVertex.qsv 顶点着色器
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[APPROVALNOTIFIER] This PR is NOT APPROVED This pull-request has been approved by: kt286 The full list of commands accepted by this bot can be found here. DetailsNeeds approval from an approver in each of these files:Approvers can indicate their approval by writing |
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Hi @kt286. Thanks for your PR. I'm waiting for a linuxdeepin member to verify that this patch is reasonable to test. If it is, they should reply with Once the patch is verified, the new status will be reflected by the I understand the commands that are listed here. DetailsInstructions for interacting with me using PR comments are available here. If you have questions or suggestions related to my behavior, please file an issue against the kubernetes/test-infra repository. |
chore: 更新着色器文件以兼容 Windows GLSL