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Shared Data Extension for PHP

CI Latest Version PHP 8.4 | 8.5 License

PHP objects that survive the request boundary. In pure PHP.

Every PHP request pays the same tax: rebuild the framework kernel, reboot the DI container, reparse the configuration — throw it all away, repeat. This library deletes that tax. Persist an object once per worker and get the very same, fully-initialized instance back on every subsequent request — no serialization, no cache round-trip, no C extension to compile. Just composer require and FFI.

use Lisachenko\SharedData\PersistentStore;
use ZEngine\Core;

Core::init(); // or Core::preload() from opcache.preload

$store = PersistentStore::boot();

if (!$store->has(AppConfig::class)) {
    // Expensive one-time initialization: runs ONCE per worker process
    $config = $store->persist(AppConfig::class, buildExpensiveConfig());
} else {
    // Every later request in this worker: instant recovery, zero rebuild cost
    $config = $store->get(AppConfig::class);
}

Why you'll like it

  • Zero rebuild cost — kernels, containers, config and route tables are built once per worker and reattached in microseconds on every request.
  • 🧠 Real objects, not copies — the state lives in the engine's own persistent memory, the same trick PHP uses for interned strings; reads are zero-copy and mutations copy-on-write into request memory.
  • 🕸 Whole object graphs — persist a root and everything it references comes along: nested objects, objects inside arrays, shared sub-objects (persisted once, identity preserved) and cycles.
  • 🔗 Shared across graphs — a persisted object can join a second graph by reference: $a->child === $b->left holds inside a request and across them.
  • 🧹 Droppabledrop(ClassName::class) removes an entry and hands the memory of everything no other entry still references back to the process.
  • 🎯 Typed API — storage is keyed by ClassName::class with PHPStan generic templates, so $store->get(AppConfig::class) autocompletes as AppConfig.
  • 🛡 Frozen by design — request-time mutations roll back at shutdown; a request can never corrupt the persisted state for the next one.
  • 🔭 Observablephpinfo() shows exactly what is persisted, and the engine itself enforces the ext-ffi dependency.
  • 🧩 Pure PHP — powered by lisachenko/z-engine, which gives PHP direct FFI access to its own engine internals. Nothing to compile, nothing to install beyond Composer.

The proof lives in CI: a FastCGI gate drives hundreds of real requests through one worker and asserts the object graph is built exactly once, survives every RINIT/RSHUTDOWN boundary with its cycles intact, and sheds every mutation — plus a 5000-cycle soak over a nested/diamond/cyclic graph that fails on a single leaked byte of request memory, and a second 5000-cycle soak that persists and drops a whole graph per cycle and fails if the process does not get its memory back.

Two features share one persistent module:

  1. Persistent PHP objects (above) — see demos/demo-objects.php.
  2. Shared C data (the original demo): module globals with a raw C structure surviving the request boundary — counters, flags, fixed-size tables. See demo.php.

Feature map

What Where
Persistent objects per worker, frozen by default How it works, PersistentStore::boot()
One mmap arena shared by a whole fork tree Fork-shared arena mode, PersistentStore::bootShared()
Mutation the whole family sees, opt-in per graph Shared mutation, mutableHandle()
Channels, shared arrays, result slots, locks, counters, wait groups IPC primitives, Lisachenko\SharedData\Ipc
Closures invoked in several workers (registered before the fork) Shared closures, Ipc\ClosureProvenance
Why any of it is shaped this way — the laws, the measurements, the failure modes docs/shared-memory-model.md
The rules a contributor (human or agent) must not break AGENTS.md

How it works

persist(ClassName::class, $object) deep-converts the whole object graph reachable from that root into persistent (malloc) memory and returns a new canonical root instance:

  • every zend_object of the graph becomes a malloc-backed clone with its refcount pinned high, flagged non-collectable (the cycle collector never scans it) and with both shutdown passes over the object store suppressed;
  • nested objects are converted recursively and their slots retargeted at the clones. The walk is keyed by the source object address, so an object reached twice is persisted once: diamonds keep their shared identity, cycles (including self-references) terminate instead of recursing;
  • objects that are already persistent are not converted at all — they join the new graph by reference (see Sharing objects between graphs below);
  • strings become persistent interned strings living in non-refcounted zval slots — the engine shares the pointer and copy-on-writes on mutation, exactly like real interned strings;
  • arrays are rebuilt as sealed immutable persistent hashtables — reads are zero-copy, writes copy-on-write into request memory; objects found inside them join the graph as well;
  • scalars are plain byte copies.

Per request the store walks its global object table once and re-registers every persisted object in EG(objects_store) (fresh handle each via zend_objects_store_put), rebinds each object's class entry by name with a per-object layout-signature guard (a graph may mix classes), then materializes the canonical root instance of every entry — the rest of each graph is reached through property slots pointing at the very same pinned clones. An object shared by several entries is handled exactly once. At request shutdown — before the engine tears the object store down — every object is rolled back to its own persisted snapshot and detached, so the engine never touches persistent memory with the request allocator.

Frozen semantics

Persisted state is frozen graph-wide: you can mutate the root and any nested object freely during a request (mutations land in request memory), but at request end every property of every graph object is rolled back to the state captured by persist() — including slots you repointed at brand-new objects. To change the persisted state, call persist($name, $newObject) again with fresh state. Mutation sync-back is planned as an opt-in mode.

What can be persisted

Objects of userland classes with scalar, string, array and object properties (nested arrays and nested object graphs welcome). The persister rejects — with the exact property path, e.g. $root::$services[db]::$pdo — anything whose identity or lifetime cannot outlive a request:

Rejected Why
Resources tied to request-scoped handles
Closures internal class carrying request-bound scope — share one with Ipc\ClosureProvenance instead of persisting it
References not supported yet
Internal classes (ArrayObject, stdClass, …) carry C state the engine frees per request
Enums enum case identity is per-request
Dynamic properties no stable slot to persist into
Lazy objects / hooked classes non-standard handlers or engine flags
Persistent objects from a foreign registry no record accounts for their lifetime (objects of this store are shared, not rejected)

Sharing objects between graphs

A persisted object is a first-class value: it can be stored in a plain request object's property, passed around, and wired into another graph you persist later. The persister recognizes it and references the existing clone instead of copying it.

$a = $store->persist(Kernel::class, $kernel);       // graph A, includes $a->container
$holder = new RequestScopedThing();
$holder->container = $a->container;                 // first-class reference, perfectly safe

$router = new Router();
$router->container = $a->container;                 // reaches into graph A
$b = $store->persist(Router::class, $router);       // graph B shares that object

$b->container === $a->container;                    // true, in this request and every later one

Every persistent object counts how many entries reference it (shares). persist() increments the count of every member of the new graph before the previous generation of that key is released, so an object present in both never transits through zero. The same root can also be filed under several keys — two entries, one fully shared graph.

Foreign persistent objects — clones minted by a different registry, e.g. another module instance — are still rejected: nothing here can account for their lifetime.

Dropping persisted entries

$store->drop(AppConfig::class);   // true if an entry was removed, false if there was none

drop() removes the entry and gives the process its memory back: for every member no other entry still references, it frees the object clone, its frozen snapshot buffer, every sealed array hashtable it owns (nested arrays included) and all of the registry bookkeeping around it. Shared members survive with their share count decremented. Persisting over an existing key is the same operation with a new graph put in place first, so a long-running worker that re-persists a key does not accumulate generations.

Alias safety. Userland copies of an object zval bump the refcount even on a pinned persistent clone, so a live alias is detectable. If anything in the current request still holds an object that drop() would free, it throws a RuntimeException naming the class and changes nothing at all — release the references (unset() them, or let their scope end) and drop again:

$config = $store->get(AppConfig::class);
$store->drop(AppConfig::class);   // RuntimeException: the request still holds ...
unset($config);
$store->drop(AppConfig::class);   // true

Array and string payloads are NOT covered by that check. Immutable arrays and persistent strings live in non-refcounted zvals — that is what makes them zero-copy to read — so a copy taken earlier in the same request leaves no trace behind. After drop() returns, do not use copies of that entry's array or string values taken earlier in the same request. Across requests the question cannot arise: request memory dies with its request.

What is not reclaimed. Persistent strings (property values, array keys and elements, class names, registry keys) are deliberately never freed, for exactly the reason above: nothing can prove a request-side copy is gone. They are also not deduplicated, so the leak is proportional to the number of strings persisted over the process lifetime — roughly 4 kB per persist/drop cycle of a five-object graph in tools/soak-drop.php, against ~13 kB per cycle if nothing were reclaimed. A real content-keyed persistent intern table would remove this residue; it is the next iteration.

Fork-shared arena mode (opt-in, experimental)

Everything above is per-worker memory: each FPM/RoadRunner process rebuilds its own copy. Arena mode removes that limit for a family of processes that descend from one parent. The state is persisted into a single mmap(MAP_SHARED|MAP_ANONYMOUS) region created before the fork, so every worker sees the very same objects at the very same addresses — no serialization, no cache round-trip, no copy.

use Lisachenko\SharedData\PersistentStore;
use Lisachenko\SharedData\Shm\Arena;

$arena = Arena::create();                    // 64 MB by default, or SHARED_DATA_ARENA_SIZE
$store = PersistentStore::bootShared($arena);

$config = $store->persist(AppConfig::class, buildExpensiveConfig());
$address = $store->addressOf(AppConfig::class);   // eight bytes that mean the same thing
                                                  // in every process of the family
for ($worker = 0; $worker < 4; $worker++) {
    if (pcntl_fork() === 0) {
        $childStore = PersistentStore::bootShared($arena);   // recovery, no globals write
        $config     = $childStore->get(AppConfig::class);    // the SAME object, not a copy
        // ... or attach an address a sibling sent over a socket:
        // $object = $childStore->attachObject($address);
        exit(0);
    }
}

What changes under the hood: every block the store mints — registry tables, object clones, frozen snapshots, interned strings, sealed arrays and their keys — comes out of the arena instead of malloc. The registry tables are pre-sized and never grown: the engine grows a full hashtable by reallocating its data block into the private heap of whichever worker filled it, writing that pointer into the shared struct before anything fails, so the tables refuse the insert with a typed ArenaException instead. Sizes come from SHARED_DATA_ENTRY_CAPACITY / SHARED_DATA_OBJECT_CAPACITY.

The arena is bump-allocated and leak-until-teardown: blocks are never returned individually (drop() still removes entries and share-accounts them, it just does not free arena memory), and the region lives until the creating process exits — nothing unmaps it at request shutdown, because the engine releases the last references to shared objects after shutdown functions have run. watermark() exposes exactly how much has been handed out, and exhaustion is a typed exception, never a crash. Cross-process locking uses a bank of 64 PTHREAD_PROCESS_SHARED | PTHREAD_MUTEX_ROBUST mutexes inside the arena, so a SIGKILLed worker hands the lock on (EOWNERDEAD) instead of wedging the pool.

Per-process engine state. Three fields of a zend_object describe the process reading it, not the object, and they live in a per-process side table rather than in shared memory: the object-store handle (forked children inherit one free list and are handed identical numbers, so the shared field is overwritten with a sentinel and identity is $store->sharedIdOf($object) — the arena address), the class entry (rebound per process; classes must still be loaded before the fork, since a shared object carries one ce for the family), and the dynamic-property cache. That last one is written by engine C code on get_object_vars(), var_dump(), json_encode(), (array), serialize(), debug_zval_dump() and ReflectionObject — a request-heap pointer deposited in shared memory — so it is forced NULL at attach and never dereferenced. Inspect a shared object through $store->inspect($object, fn ($o) => var_dump($o)), or call $store->scrubProperties($object) afterwards.

Shared mutation (opt-in per graph)

By default a persisted graph is frozen: request-time mutations are rolled back at request end. Pass mutable: true and the graph keeps everything that makes a persistent clone safe — the refcount pin, GC_PERSISTENT|GC_NOT_COLLECTABLE, non-refcounted payloads, sealed arrays — and gives up the rollback, so what a worker writes stays written for the whole family:

$counters = $store->persist(Counters::class, new Counters(), mutable: true);
$handle   = $store->mutableHandle($counters);

$handle->writeScalars(['hits' => 1, 'misses' => 0]);   // one critical section
$handle->writeString('lastRoute', '/checkout');        // interned in the arena, pointer swapped
$handle->writeReference('owner', $otherSharedObject);  // arena objects only

[$hits, $misses] = array_values($handle->readScalars(['hits', 'misses']));

Every write takes the object's stripe mutex and does nothing inside it but store the payload word and then the type word; every value is validated and interned before the lock. Declared property types are enforced by the write path, because the engine never sees the assignment. What is refused: a plain-array slot (a shared zend_array can never grow — use Ipc\SharedArray), and a reference to an object that is not itself in this arena.

A direct $object->hits++ still compiles and still reaches shared memory — the extension rewires shared objects to std_object_handlers, so there is no write hook to intercept it. For scalars that is merely unsynchronized (visible everywhere, racy). For a string, array or object it stores a pointer into the writing process's request heap, which no sibling may follow: such a slot is restored from the persisted image at detach instead of being left behind. Use the handle for anything that has to be correct.

Reader/writer contract for anything you build on the arena directly: a naturally aligned 8-byte read never tears, but a 16-byte zval is two stores — readers take the same stripe mutex as the writer whenever a value's type can change or more than one slot participates. Every claim in this section, with its evidence and its consequences, is written up in docs/shared-memory-model.md.

IPC primitives in the arena (experimental)

Shared memory answers "where does the value live"; it says nothing about "whose turn is it" and "is it there yet". Lisachenko\SharedData\Ipc adds the primitives that do, and they are themselves structures in the arena — a channel, an array, a mutex, a counter, a wait group and a table of result slots, all found by address (or by a name in the arena roots directory) rather than inherited as PHP state.

use Lisachenko\SharedData\Ipc\{SharedChannel, ResultSlotTable, ValueCodec, WakeRegistry};
use Lisachenko\SharedData\Shm\{Arena, ArenaAllocator};

$arena     = Arena::create();
$store     = PersistentStore::bootShared($arena);
$allocator = new ArenaAllocator($arena);
$codec     = new ValueCodec($allocator, $store);
$wake      = WakeRegistry::create($arena);              // socket pairs, created PRE-FORK
$jobs      = SharedChannel::create($allocator, $codec, $wake, 64, name: 'jobs');
$results   = ResultSlotTable::create($allocator, $codec, $wake, 1024);

$slot = $results->allocateSlot();                       // a TICKET: slot index + generation
if (pcntl_fork() === 0) {
    [$job, $ok] = $jobs->recv();                        // parks on the socket, wakes on an event
    $results->complete($slot, process($job));           // writes a record, pokes the waiter
    exit(0);
}
$jobs->send($sharedObject);                             // an address, never a copy
$value = $results->await($slot)->value;                 // read straight out of shared memory
$results->releaseSlot($slot);                           // read and done with: back on the free list

Slots are recycled, and a slot id is a ticket rather than an index. The arena is bump-only and nothing frees a block, so releaseSlot() reuses the slot record in place through a free list threaded through the slots themselves. What makes that safe is the generation packed beside the index in every id (Ipc\SlotTicket, 16 bits each, so the whole thing still fits the uint32 a wake event carries): the generation moves the instant an owner releases its claim, and reading, awaiting, completing or releasing a slot with an out-of-date ticket is an IpcException naming the slot and both generations — never another task's result. A slot nobody releases simply stays out of circulation, and a slot whose 16-bit generation is used up is retired rather than wrapped, so no handle is ever revived by a counter coming back round.

Values move as 16-byte records: uint8 tag | 7 pad | uint64 payload, where the payload is the value itself (int, float, nothing at all for null/bool) or an arena address (an interned zend_string, a shared zend_object, a SharedArray, the record of a shared closure). A value with no address-shaped form — a plain array, a resource, an object this family does not share, a closure nobody registered — is refused with NotShareableValueException naming the remedy. Nothing is ever encoded: there is no serialize(), igbinary or JSON on any data path, and the test suite proves it by shadowing every encoding function in the package's namespaces.

The sockets carry only fixed 16-byte event records {opcode, tag, slot/channel id, address} — signalling, never payload; a scalar's record carries a zero where an address would be. Waking is level-triggered: a waiter registers in the structure's waiter table and re-checks the state inside the same critical section, so a wakeup can be spurious but never lost, and every blocking loop also re-polls on a bounded slice.

Primitive What it is
SharedChannel ring of records + waiter tables under a dedicated robust mutex; capacity 0 is a true cross-process rendezvous; close() crosses processes (receivers drain, then [null, false]; senders throw)
SharedArray fixed-capacity vector of records, ArrayAccess/Countable/IteratorAggregate, stripe-locked
ResultSlotTable futures: allocateSlot() / complete() / completePanic() / await() / releaseSlot(), ids carrying a generation so a recycled slot never answers an old handle, and panics travelling as a shared SharedError object
SharedMutex robust process-shared mutex with trylock-and-backoff, EOWNERDEAD recovered and reported
AtomicInt one shared cell: plain aligned get/set, stripe-locked add()/compareAndSet()
SharedWaitGroup counter plus waiter table; add()/done()/wait(), negative counts throw
WakeRegistry one inherited socket pair per process, the notification plane everything parks on

Blocking here is a spin loop over the notification descriptor, which is the honest primitive a package with no scheduler can offer: every primitive also exposes its non-blocking half (trySend()/tryRecv()/tryLock()/readSlot()) plus notificationStream(), so a coroutine runtime can park a Fiber in its own event loop instead.

A capacity-0 channel needs one thing more, because its gate is "is a receiver waiting" and a consumer with its own scheduler is never inside recv():

$token = $channel->registerReceiver();      // null => a record is already there, take it now
// ... park the Fiber on notificationStream() in the consumer's own event loop ...
$channel->cancelReceiver($token);           // on unpark, whatever woke it

$ticket = $channel->trySendTicket($value);  // deposits only while a receiver is waiting
$done   = $channel->isTicketTaken($ticket); // the handshake completes when it is TAKEN

The registration is a claim about presence, never about storage — the record goes into the one ring slot a capacity-0 channel allocates — so cancelReceiver() never has a value in its hands and can always succeed. A registration can outlive its process, so each waiter entry carries its owner pid and a rendezvous deposit reaps the dead ones before it reads the gate.

Shared closures (registered before the fork)

A closure compiled before the fork is valid in every worker: the family inherited the memory it lives in, so its address means the same function everywhere. A closure compiled after the fork is the opposite, and it does not fail loudly — a stale address was observed holding a different, perfectly valid Closure that then executed the wrong function. Nothing about the object tells the two apart, so this package decides on provenance and never on inspection: a closure travels if, and only if, it was registered before the fork barrier.

use Lisachenko\SharedData\Ipc\ClosureProvenance;

$closures = ClosureProvenance::create($allocator, $store);      // pre-fork, like the arena
$factor   = 3;

$record = $closures->registerSharedClosure('scale', static fn (int $n): int => $n * $factor);
$closures->markForkBarrier();                                   // registration closes here

if (pcntl_fork() === 0) {
    $scale = $closures->resolve($record);                       // or ->closure('scale')
    exit($scale(14) === 42 ? 0 : 1);                            // runs in this worker
}
$jobs->send($closures->closure('scale'));                       // travels as a record address

The record — closure address, function witness, name, bound $this — lives in the arena; the closure itself is never copied. What is refused, with the reason named: registering after the barrier or from a worker, a bound $this that is not a shared object, a captured plain array or request object, a capture by reference and a declared static variable (each worker would copy-on-write its own copy of those slots and diverge in silence). Cloning post-fork closures into the arena is a separate problem with its own verdict — docs/closure-cloning.md.

Deployment model

  • Scope: a fork tree, not a single process. The default store is per-worker persistent memory — each FPM/RoadRunner worker builds its own copy. Arena mode widens that to one family of processes descended from one parent: the region is mapped before the fork, so every worker sees the same objects at the same addresses. Attaching from an unrelated process is permanently out of scope — class entries, object handlers and the arena base would all differ, and none of that fails loudly.
  • Frozen by default, mutable by opt-in. A persisted graph rolls its request-time mutations back at shutdown unless you pass mutable: true, which trades the rollback for state the whole family keeps.
  • Signalling is separate from data. IPC primitives (channels, shared arrays, result slots, locks, counters, wait groups) live in the arena; sockets carry fixed 16-byte event records only.
  • Blessed setups: worker loops (RoadRunner, FrankenPHP worker mode, Swoole) or classic FPM with opcache.preload (stable class entries). Without preload, classes are rebound by name on attach() and a property-layout signature guards against class-shape drift; a changed class layout throws.
  • The instance returned by persist()/get() is the canonical one — existing references to the source object are not retargeted (zvals embed object pointers directly; that is physics, not policy). The same holds for every nested object: reach them through the returned root.
  • Persisted graphs may share objects: wiring a clone from one persist() call into another root references it instead of copying it. Each object counts how many entries reference it, and only objects nobody references anymore are freed by drop().
  • The registry layout is versioned in the module globals; a worker still holding a registry written by an older build is rejected on boot() instead of being misread — restart the worker after upgrading.
  • __destruct never runs for persisted objects, spl_object_id changes per request, and an opcache restart invalidates permanently-interned string pointers shared with persisted state — restart workers together with opcache.

Introspection

The module surfaces its state in phpinfo() / php -i (persisted entry names, entry count and the number of live object clones in the shared_objects section; PersistentStore::objectCount() returns the same number) and declares an engine-enforced dependency on ext-ffi. At request end a module-level requestShutdown() callback acts as a belt-and-braces detach on top of the store's own shutdown function.

API

$store = PersistentStore::boot();          // register/reattach the persistent module
$store->persist(User::class, $o): User;    // convert + return canonical instance; the key is a NAME,
                                           // ::class by convention so get() keeps its inference
$store->persistInstance($o): User;         // per-instance graph named by its own root address:
                                           // any number of one class live at once, none upserts another
$store->attach(): array;                   // name => instance for this request (idempotent)
$store->get(User::class): ?User;           // canonical instance or null
$store->has(User::class): bool;
$store->drop(User::class): bool;           // remove the entry + reclaim what nobody shares
$store->dropInstance($o /* or address */): bool; // same, for an instance graph
$store->objectCount(): int;                // live persistent clones (shared ones counted once)
$store->detach(): void;                    // runs automatically at request shutdown

// fork-shared arena mode (opt-in)
$arena = Arena::create();                  // pre-fork, fixed size, leak-until-teardown
$store = PersistentStore::bootShared($arena);
$store->addressOf(User::class): ?int;      // the eight bytes that travel between workers
$store->attachObject($address): object;    // the receiving half, in any process of the family
$arena->watermark(): int;                  // arena bytes handed out so far
$arena->contains($address, $length): bool; // is this pointer still shared memory?

// IPC primitives (all of them live in the arena; every one has a non-blocking half)
$wake    = WakeRegistry::create($arena);              // pre-fork; sockets are inherited
$channel = SharedChannel::create($allocator, $codec, $wake, $capacity);
$channel->send($value, $timeout): bool;               // trySend() never blocks
$channel->recv($timeout): array;                      // [value, true] | [null, false]; tryRecv() too
$channel->close(): void;                              // crosses processes, drains first
$channel->notificationStream();                       // park your own event loop on this
$slots = ResultSlotTable::create($allocator, $codec, $wake, $capacity);
$slots->allocateSlot(): int;                          // a ticket: SlotTicket::indexOf()/generationOf()
$slots->complete($ticket, $value): void;              // completePanic($ticket, SharedError::capture(...))
$slots->await($ticket, $timeout): SlotResult;         // readSlot() never blocks
$slots->releaseSlot($ticket): void;                   // settled + read => back on the free list
$slots->outstanding(); $slots->highWaterMark();       // what a soak watches plateau

// shared closures (registration is the acceptance test; everything else is refused)
$closures = ClosureProvenance::create($allocator, $store);   // pre-fork
$closures->registerSharedClosure($name, $closure): int;      // returns the record address
$closures->markForkBarrier(): void;                          // closes registration for the family
$closures->closure($name): Closure;                          // resolve($address) by address
$codec = new ValueCodec($allocator, $store, $closures);      // lets registered closures travel

Testing

composer install
vendor/bin/phpunit                       # unit + lifecycle tests (forking arena suites included)
php -d ffi.enable=1 tools/soak.php       # 5k attach/mutate/detach cycles, flat-memory gate
php -d ffi.enable=1 tools/soak-drop.php  # 5k persist/attach/drop cycles, reclamation gate
bash tools/request-boundary/run.sh 100   # real RINIT/RSHUTDOWN boundaries via php-cgi/FastCGI
php -d ffi.enable=1 demos/demo-objects.php
php -d ffi.enable=1 demo.php             # original shared C data demo

CI runs all of the above on every push and pull request, on PHP 8.4 and 8.5. spikes/ holds the runnable evidence behind the engine claims this package rests on; AGENTS.md states the rules a change has to keep.

Requirements

  • PHP 8.4 or 8.5 (NTS) with ext-ffi
  • lisachenko/z-engine — required as 8.4.x-dev || 8.5.x-dev; z-engine tracks one PHP minor per line, and Composer resolves the line matching the running PHP (the 8.4 branch on PHP 8.4, master — aliased 8.5.x-dev — on PHP 8.5)

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