Adds Gregory surfaces to primal - #1951
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August 24, 2026 20:46
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August 24, 2026 20:47
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Summary
This PR adds
GregoryPatchandGregoryTriangleclasses to primal, which are surface objects which can be defined only through a set of boundary curves and tangent vectors at the interior control points of those curves. The classes are meant to mirrorBezierPatchandBezierTrianglerespectively. These changes will be followed by methods that do more interesting things to Gregory patches, such as ray-casting and/or winding numbers methods.This has required minor changes to other geometric objects: