Болтирование шлюзов в открытом положении при взводе Ядерной Боеголовки - #1129
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drafts: true📝 WalkthroughWalkthroughДобавлены прототипы шлюзов камер SCP и их локализация. При взведении ядерной бомбы подходящие шлюзы открываются, а при разоружении их блокировка снимается. ChangesШлюзы камер SCP и ядерная тревога
Estimated code review effort: 3 (Moderate) | ~20 minutes Merge Risk: 🔴 Critical · up to Изменение добавляет автоматическую фиксацию шлюзов при взводе боеголовки, но затронутые локализационные файлы содержат неверные отступы и вызывают ошибки разбора в pipeline. PR не готов к слиянию, пока отступы не будут исправлены. Sequence Diagram(s)sequenceDiagram
participant NukeSystem
participant DoorSystem
participant ScpCageBlastDoors
NukeSystem->>DoorSystem: Поиск шлюзов на общем родительском объекте
DoorSystem->>ScpCageBlastDoors: Фильтрация и открытие подходящих шлюзов
NukeSystem->>ScpCageBlastDoors: Снятие блокировки при разоружении
Suggested labels: Important Pre-merge checks failedPlease resolve all errors before merging. Addressing warnings is optional. ❌ Failed checks (3 errors)
✅ Passed checks (8 passed)
Full details: Docstring CoverageExplanation Docstring coverage is 100.00% which is sufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 2 functions across 2 files. (6 skipped: 6 unsupported.) Full details: Ss14 Bridge SyncExplanation Проверка пройдена. В diff PR между Full details: Ss14 Fork/Project Folder SelectionExplanation Проверка пройдена. Remote имеет точный slug Full details: Ss14 C# RulesExplanation Обнаружено нарушение правила размещения fork-кода. Diff PR добавляет в Resolution Перенесите логику открытия и разблокировки шлюзов из Full details: Ss14 Yaml/Ftl RulesExplanation Найдена ошибка в изменённых FTL-файлах. В строке 10 файлов Full details: Ss14 Prototype ↔ Ftl ParityExplanation Проверка применима: PR добавляет player-facing prototypes Resolution В Full details: Ss14 Prediction SafetyExplanation Проверка применима: PR добавляет сетевой компонент в ✨ Finishing Touches 💡 1🛠️ Fix failing CI checks 💡
🧪 Generate unit tests (beta)
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Actionable comments posted: 2
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Inline comments:
In `@Content.Server/Nuke/NukeSystem.cs`:
- Around line 25-28: Remove the Fire-specific dependencies, _nukeArmSound field,
and full door traversal from the vanilla NukeSystem; retain only the minimal
hook or event needed there. Move SCP-gate control and related behavior into an
_Scp-owned system or fork-only partial, preserving the existing NukeSystem
integration through that hook.
In
`@Resources/Locale/en-US/_prototypes/_scp/entities/structures/doors/shutter/blast_door.ftl`:
- Line 10: Replace the tab indentation before the .suffix attribute with four
spaces in all four affected FTL files:
Resources/Locale/en-US/_prototypes/_scp/entities/structures/doors/shutter/blast_door.ftl:10,
Resources/Locale/en-US/_prototypes/_scp/entities/structures/doors/shutter/double_blast_door.ftl:14,
Resources/Locale/ru-RU/_prototypes/_scp/entities/structures/doors/shutter/blast_door.ftl:10,
and
Resources/Locale/ru-RU/_prototypes/_scp/entities/structures/doors/shutter/double_blast_door.ftl:14.
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📒 Files selected for processing (8)
Content.Server/Nuke/NukeSystem.csContent.Shared/_Scp/Other/Components/ScpCageBlastDoorComponent.csResources/Locale/en-US/_prototypes/_scp/entities/structures/doors/shutter/blast_door.ftlResources/Locale/en-US/_prototypes/_scp/entities/structures/doors/shutter/double_blast_door.ftlResources/Locale/ru-RU/_prototypes/_scp/entities/structures/doors/shutter/blast_door.ftlResources/Locale/ru-RU/_prototypes/_scp/entities/structures/doors/shutter/double_blast_door.ftlResources/Prototypes/_Scp/Entities/Structures/Doors/Shutter/blast_door.ymlResources/Prototypes/_Scp/Entities/Structures/Doors/Shutter/double_blast_door.yml
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Краткое описание
Болтирование шлюзов в открытом положении при взводе Ядерной Боеголовки
Changelog
🆑 Wardex
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Summary by CodeRabbit
Новые возможности
Локализация