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This README is currently used for dev notes instead of product overview.


Roadmap

  • v0.1 First playable version, including random moving sheep
  • v0.2 Mountain generation & log system
  • @v0.3 River generation & rain and thunder & landform evolution
  • v0.4 Basic dynamic simulation (e.g. sheep eats grass)
  • v0.5 Events
  • v0.6 Basic Weathers
  • ... and more!

dev doc

  • architecture
  1. Let renderer render. Let simulator simulate.
  2. There is only one type of water cell - Lake.
  • others
  1. Write comments and commit messages.
  2. If you are uncertain about how good your code is, create a PR. Otherwise, feel free to push to master.

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Three gives birth to all things

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