add PlaceMonster failure reasons, refactor fixed artifact wizard - #21
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Added comments for StatToString with layout of mapping outputs.
Added the GetCharismaExpressionProvider.
v1.12 publish
Added ReadOnlyAttributeSet ToString method
… to clear pending messages before RedrawScript.
…d a couple game methods into the WIP region.
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Fix store message delay was not resolved (all widget refresh problem).
Place monster failure reasons: PlaceMonsterOne returns a string reason parameter through failures and null on success.
Replaced the old fixed artifact code selection with the Game.SelectFromConsoleTablepattern, using SpawnMonsterScript as a reference.