A showcase of Solen โ part of the Polaris Studios game lineup for the upcoming M64 console.
This repository is a project showcase and does not contain the full game codebase.
For early access or collaboration, please reach out via LinkedIn.
Solen is:
- A peaceful tile-based simulation game
- A spiritual world-builder that grows from a single floating dirt tile
- A slow-paced journey of nurturing land, unlocking life, and discovering harmony
- Designed around elemental tools, gentle transformations, and earned progress โ no merging, no clicker loops
- Core gameplay
- Responsive controls
- Polished title screen
- Achievements
- Intro scene (Polaris intro sequence)
- Consistent pause menu
- Water, sun, wind, and shovel tools to shape natural elements
- Tile evolution: dirt โ grass โ hill, water, clay, stone
- Biome expansion: snow, sand, volcanic
- Harmony meter based on diversity and balance
- Essence-based inventory system for placing discovered materials
- Unlock huts, paths, and humanoid visitors
- Transition from shaping the land to creating a lived-in world
- World shift moment when the land is ready
- Placeholder assets in use
- Temporary sound effects
- Missing tile animations and transitions
- Inventory visuals not finalized
- No save/load system yet
- Solen (current name)
- Thalos
- From Soil & Sky
- The Quiet Garden
- Initial Showcase setup
- Placeholder assets/screenshots
- Background image added
Here you can add:
- Screenshots
- GIFs
- Title screen mockups
- Concept art
The codebase is currently private.
This repository is a project showcase highlighting features, screenshots, and development direction.
Interested in early access or collaboration?
Reach out via LinkedIn.
Marco @ SB Studios
GitHub ยท LinkedIn