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53 changes: 38 additions & 15 deletions list.go
Original file line number Diff line number Diff line change
Expand Up @@ -25,15 +25,37 @@ func NewList() *List {

// Draw draws the list.
func (l *List) Draw(p *Painter) {

if l.selected >= l.pos+l.Size().Y {
// scroll up
l.pos = max(l.selected-l.Size().Y+1, 0)
} else if l.selected < l.pos && l.selected > -1 {
// scroll down
l.pos = l.selected
} else if (l.pos + l.Size().Y) > l.Length() {
// on resizing window, scroll up if there is unused space at bottom
l.pos = l.Length() - l.Size().Y
}

j := 0
for i, item := range l.items {
if j >= l.Size().Y{
// don't bother drawing items below the view area
break
}
if i < l.pos {
// skip until we come to position
continue
}
style := "list.item"
if i == l.selected-l.pos {
if i == l.selected {
style += ".selected"
}
p.WithStyle(style, func(p *Painter) {
p.FillRect(0, i, l.Size().X, 1)
p.DrawText(0, i, item)
p.FillRect(0, j, l.Size().X, 1)
p.DrawText(0, j, item)
})
j = j + 1
}
}

Expand Down Expand Up @@ -74,12 +96,12 @@ func (l *List) OnKeyEvent(ev KeyEvent) {
}

func (l *List) moveUp() {
// if nothing is selected, jump to end on move up
if l.selected == -1 {
l.selected = l.Length() - 1
}
if l.selected > 0 {
l.selected--

if l.selected < l.pos {
l.pos--
}
}
if l.onSelectionChanged != nil {
l.onSelectionChanged(l)
Expand All @@ -89,9 +111,6 @@ func (l *List) moveUp() {
func (l *List) moveDown() {
if l.selected < len(l.items)-1 {
l.selected++
if l.selected >= l.pos+len(l.items) {
l.pos++
}
}
if l.onSelectionChanged != nil {
l.onSelectionChanged(l)
Expand All @@ -106,7 +125,6 @@ func (l *List) AddItems(items ...string) {
// RemoveItems clears all the items from the list.
func (l *List) RemoveItems() {
l.items = []string{}
l.pos = 0
l.selected = -1
if l.onSelectionChanged != nil {
l.onSelectionChanged(l)
Expand All @@ -115,10 +133,7 @@ func (l *List) RemoveItems() {

// RemoveItem removes the item at the given position.
func (l *List) RemoveItem(i int) {
// Adjust pos and selected before removing.
if l.pos >= len(l.items) {
l.pos--
}

if l.selected == i {
l.selected = -1
} else if l.selected > i {
Expand Down Expand Up @@ -174,3 +189,11 @@ func (l *List) OnItemActivated(fn func(*List)) {
func (l *List) OnSelectionChanged(fn func(*List)) {
l.onSelectionChanged = fn
}

// max returns the max of x and y.
func max(x, y int) int {
if x > y {
return x
}
return y
}