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Description

This project is a pseudo-simulation of flocking behaviour (https://en.wikipedia.org/wiki/Boids) implemented in Java.

I decided to make it to learn more about graphics in Java, and visual simualtions are always interesting.

Future Improvements

  • Add obstacle/wall avoidance
  • Fix scaling of separation factor
  • Add more interactivity such as allowing the user to add boids with their cursor, draw obstacles in real-time
  • Implement spacial partitioning system to allow for multithreading to increase performance

About

This project is a pseudo-simulation of flocking behaviour (https://en.wikipedia.org/wiki/Boids) implemented in Java.

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