Historical computational experiments on fractals, chaotic attractors, iterated function systems (IFS), generative geometry, and nonlinear visual dynamics.
This repository is part of the early Meccanismo Complesso project and contains a collection of experimental software developed around 2006 for exploring emergent structures generated by simple mathematical rules.
The repository contains a large archive of independent computational experiments related to:
- Fractal generation
- Iterated Function Systems (IFS)
- Strange attractors
- Nonlinear dynamics
- Recursive geometry
- Generative systems
- Chaos visualization
- Metaballs and morphogenetic structures
- Emergent visual patterns
Most projects were implemented in C/C++ and designed as standalone experimental applications for Windows environments.
These experiments were developed during an early phase of exploration into:
- complexity science
- self-organization
- chaos theory
- generative computation
- mathematical visualization
The repository preserves the original structure and implementations as a historical computational archive.
Rather than being modern production software, these projects represent exploratory computational artifacts investigating how complex structures can emerge from minimal deterministic or stochastic rules.
The repository includes multiple independent projects and experimental generators.
IFS_WINIFS_DRAGON_WINIFS_FERN_WINIFS_LEAF_WINIFS_MOBILE_WINIFS_SIERPINSKY_WINIFS_SPIRAL_WINIFS Drawer 1.2
These projects implement classic and custom Iterated Function Systems for generating recursive fractal structures.
HOPALONGHOPALONG_WINLHOPALONG_WIN
POPCORN_WINTxt_POPCORN
GINGERBREAD_WIN
NEWTONRAPHSON_WINNEWTONRAPHSON2_WIN
These experiments explore chaotic trajectories and nonlinear attractor formation.
BRAIDBRAID_WINTHREEPLY_WINQUADRUPTWO_WINTWONDRAGON_BOURKE_WINLACE_BOURKE_WINSTARFISHTxt_STARFISHSTRANGEFLOWERSSTRANGEFLOWERS_WIN
These projects investigate recursive geometric transformations and emergent symmetry.
MANDEL_WINBITMAP4_WINDRIFTVERTIGOVERTIGO_WIN
Focused on fractal landscapes, recursive fields, and visual chaos generation.
METABALLMETABALL_WIN
INTERINTER_WINMOIRE_WINIMSMAPIMSMAP_WIN
These projects explore emergent continuous structures generated from interacting fields and local transformations.
- Primarily written in C/C++
- Developed for early Windows environments
- Standalone experimental executables
- Minimal external dependencies
- Focus on direct algorithmic experimentation
The original project structure has been intentionally preserved.
The repository explores several recurring themes in complexity science:
- emergence from local rules
- recursive self-similarity
- nonlinear dynamics
- chaotic attractors
- spontaneous geometric organization
- generative computation
- visual complexity
- deterministic chaos
This repository represents one of the earliest stages of the broader Meccanismo Complesso initiative.
The experiments contained here precede later work on:
- agent-based systems
- emergent connectivity
- transition networks
- exploration dynamics
- collective behavior
- network emergence
Together, these projects document a long-term exploration of how complex structures emerge from simple interacting mechanisms.
This repository is maintained primarily as:
- a historical archive
- a computational research collection
- an experimental software repository
Many projects preserve their original architecture and coding style from the period in which they were developed.
Potential future improvements may include:
- screenshots and generated outputs
- modern build instructions
- platform-independent ports
- Python reimplementations
- interactive visualizations
- documentation of mathematical models
-
Mandelbrot, B. B. (1982).
The Fractal Geometry of Nature.
W. H. Freeman and Company. -
Barnsley, M. F. (1988).
Fractals Everywhere.
Academic Press. -
Peitgen, H.-O., Jürgens, H., & Saupe, D. (1992).
Chaos and Fractals: New Frontiers of Science.
Springer. -
Devaney, R. L. (1989).
An Introduction to Chaotic Dynamical Systems.
Addison-Wesley. -
Gleick, J. (1987).
Chaos: Making a New Science.
Viking Press. -
Wolfram, S. (2002).
A New Kind of Science.
Wolfram Media.
- Fractals
- Chaos Theory
- Iterated Function Systems
- Generative Geometry
- Computational Art
- Complex Systems
- Emergence
- Dynamical Systems
- Recursive Structures
- Nonlinear Dynamics
This repository contains a collection of historical experiments, implementations, and adaptations inspired by multiple authors, mathematical models, and public-domain algorithmic examples.
Many projects were reworked, adapted, extended, or converted into standalone C/C++ applications by:
Fabio Nelli
(Meccanismo Complesso)
The repository should therefore be considered a mixed computational archive combining:
- original mathematical models
- algorithmic reinterpretations
- educational implementations
- experimental standalone adaptations
- custom visualization systems
The goal of the collection is exploratory and educational rather than strictly canonical or production-oriented.