This is a Phaser 3 project template that uses Parcel for bundling. It supports hot-reloading for quick development workflow and includes scripts to generate production-ready builds.
I added ratio-based resolution management and a game area, fixed, this template is for landscape games.
This package uses my system for managing virtual node systems, compatible with linux and mac, see:
https://github.com/micheg/node_env
./bin/install./bin/develop./bin/buildlink your profile.
Landscape
ln -s index.landscape.html index.htmlPortrait
ln -s index.portrait.html index.html- for landscape: ./bin/create-landscape
- for portrait ./bin/create-portrait
This template has been updated for:
see: https://github.com/phaserjs/template-parcel for the original template
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