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docs: add Visit our Blog and Join our Discord badges to README - #153

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James Lenell (jameslen-atg) merged 2 commits into
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readme-blog-discord-badges
Aug 13, 2026
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docs: add Visit our Blog and Join our Discord badges to README#153
James Lenell (jameslen-atg) merged 2 commits into
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readme-blog-discord-badges

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Summary

Branch readme-blog-discord-badges. Adds two badges to the README badge row, between the Documentation on Microsoft Learn badge and the PRs welcome badge:

Badge iconography and colors match microsoft/godot-csharp-essentials (rss logo / FFA500 for the blog, discord logo / 7289DA for Discord). Only the Discord link target differs, pointing at the Microsoft game dev Discord aka.ms link as requested. Definitions follow the existing reference-style [badge-*] / [link-*] convention at the bottom of the README.

Public API changes

None.

# No API surface touched by this change.

Spec / docs / samples updated

  • spec\gdext-<feature>.md updated (Plan / Progress sections if multi-session work)
  • docs\godot-<addon>-*.md updated
  • addons\<addon>\doc_classes\*.xml updated for any public API change
  • Sample content (sample\<host>\) updated when public addon behaviour changed
  • Path-scoped instruction file (.github\instructions\<addon>.instructions.md) updated if conventions changed
  • Not applicable - no public addon behaviour changed

Root README.md is the only file touched.

Test coverage delta

  • Contract (offline) tests added/removed: none
  • Live-read tests added/removed: none
  • Live-write tests added/removed: none
  • Live title id used (if any): none

Validation run

Markdown-only change - no .gd, .cpp, or build files touched, so the parse gate and test orchestrator were intentionally not run (nothing they cover appears in this diff). pr-gates.yml path filters also skip pure **.md churn. Validation performed instead was link/asset reachability:

# HTTP checks (Invoke-WebRequest, redirects followed)
https://img.shields.io/badge/Visit%20our-Blog-FFA500?logo=rss&logoColor=white           -> 200
https://img.shields.io/badge/Join%20us%20on-Discord-7289DA?logo=discord&logoColor=white -> 200
https://developer.microsoft.com/en-us/games/articles/                                   -> 200
https://aka.ms/msftgamedevdiscord                                                       -> 200

Live tests: skipped (default). -AllowLiveWrites was not used.

Migration notes

None.

Adds two badges between the Microsoft Learn docs badge and the PRs welcome
badge, matching the iconography and colors used in microsoft/godot-csharp-essentials.
The Discord badge points at https://aka.ms/msftgamedevdiscord.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: 8fb75d8e-95fa-47b8-aaa3-92a8fd32447e

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Pull request overview

Adds two new Shields.io badges to the README’s top badge row to promote the Microsoft Game Dev blog and the Microsoft Game Dev Discord, following the existing reference-style badge/link definition pattern used in this repo.

Changes:

  • Add “Visit our Blog” badge linking to the Microsoft Game Dev articles page.
  • Add “Join us on Discord” badge linking to https://aka.ms/msftgamedevdiscord.
  • Add corresponding [badge-*] / [link-*] reference definitions at the bottom of README.md.

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Comment thread README.md Outdated
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
Copilot AI review requested due to automatic review settings August 13, 2026 21:54

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Pull request overview

Copilot reviewed 1 out of 1 changed files in this pull request and generated no new comments.

@jameslen-atg
James Lenell (jameslen-atg) merged commit d6079b1 into main Aug 13, 2026
2 checks passed
@jameslen-atg
James Lenell (jameslen-atg) deleted the readme-blog-discord-badges branch August 13, 2026 22:28
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3 participants