
Highly customizable third person character for quick set up for prototyping your game
No need of any assets from the asset store. All created in pure C#
Check wiki if you want to know more
| Physic-based character that uses rigidbody |
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Supports different camera views, such as normal 3RD person action camera, top-down camera, side-view camera |
| Built in damage system with armour, damage type, different hurtboxes for the charachter, etc.. |
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Fast and strong combo attacks that could be mixed together |
| Sliding & crouching and other types of movement |
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Integration Tests that help you find bugs in every stage of development |
| Code was built with an idea to be expanded |
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- Cameras: 3rd person action, top-down, side-view
- Movements: ground, midair, crouch, slide, attack
- Root motion
- Jump
- Combo system
- Timer manager
- Invincibility time after taking damage
- Armour calculation(not the meshes)
- Tests