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Releases: misospace/windowstead

0.0.19

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@joryirving joryirving released this 30 Apr 14:39
c2f9806

What's Changed

Full Changelog: 0.0.18...0.0.19

0.0.18

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@joryirving joryirving released this 29 Apr 15:05
78c5c70

Summary

  • Fix startup flow so dock orientation is chosen before a colony is started or loaded.
  • Fix the bottom-mode soft lock where menus could be inaccessible.
  • Size dock windows to active content instead of reserving full monitor-edge space.
  • Center tile grids in both bottom and side dock views.

Testing

  • PR #112 passed required CI checks: Headless smoke test, Script test suite, and macOS validation.

0.0.17

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@joryirving joryirving released this 29 Apr 03:58

What's Changed

Full Changelog: 0.0.16...0.0.17

0.0.16

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@joryirving joryirving released this 29 Apr 02:52

What's Changed

  • sanitize: remove branded game references from AGENTS.md and issue #2 by @itsmiso-ai in #89
  • joryirving/windowstead #94: keep controls clickable after hut placement by @itsmiso-ai in #96
  • joryirving/windowstead #90: keep side-dock tiles square instead of vertically stretched by @itsmiso-ai in #97
  • joryirving/windowstead #91: scale worker sprites proportionally to tile size by @itsmiso-ai in #98
  • joryirving/windowstead #92: lock world_panel size in side-dock so grid fills available height by @itsmiso-ai in #99
  • joryirving/windowstead #93: separate build menu from main menu by @itsmiso-ai in #100
  • joryirving/windowstead #95: fix main menu refresh and close interaction by @itsmiso-ai in #102
  • Fix main menu popup presentation by @joryirving in #103

Full Changelog: 0.0.15...0.0.16

0.0.15

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@joryirving joryirving released this 24 Apr 03:22

What's Changed

  • joryirving/windowstead #49: tighten bottom dock padding for better world strip fill by @itsmiso-ai in #57
  • joryirving/windowstead #54: fix popup clipping in bottom dock mode by @itsmiso-ai in #55
  • joryirving/windowstead #53: fix tiles rendering taller than wide by @itsmiso-ai in #56
  • windowstead #41: reposition popup panel after dock side change by @itsmiso-ai in #60
  • joryirving/windowstead #50: reduce bottom dock chrome for shallower multitasking footprint by @itsmiso-ai in #58
  • windowstead #40: reduce vertical dock width to hug tile column by @itsmiso-ai in #59
  • windowstead #61: fix cancel_build_placement clears kind before reading it by @itsmiso-ai in #62
  • windowstead: fix ClipChildren parse error in Godot 4 by @itsmiso-ai in #65
  • fix: use integer constant for clip_children (Godot 4.2.2 compatibility) by @itsmiso-ai in #69
  • joryirving/windowstead #52: span dock across full screen edge instead of floating panel by @itsmiso-ai in #66
  • joryirving/windowstead #51: reduce bottom-mode popup size for lighter overlay presence by @itsmiso-ai in #64
  • joryirving/windowstead #63: Add CONTRIBUTING.md and docs/ structure by @itsmiso-ai in #68
  • windowstead #70: Extract layout math and add dock/regression tests by @itsmiso-ai in #73
  • joryirving/windowstead #71: Expand automated CI coverage beyond smoke tests by @itsmiso-ai in #74
  • joryirving/windowstead #72: Add E2E gameplay flow tests for core colony interactions by @itsmiso-ai in #75
  • joryirving/windowstead #15: Improve dock UI polish for narrow overlay play by @itsmiso-ai in #67
  • windowstead #14: Add edge snapping for dock window positioning by @itsmiso-ai in #76
  • joryirving/windowstead #16: Add save version migration pipeline (v1→v2) by @itsmiso-ai in #77
  • joryirving/windowstead #78: Reapply dock geometry when screen work area changes by @itsmiso-ai in #81
  • windowstead #79: Add macOS validation to pull-request CI by @itsmiso-ai in #84

Full Changelog: 0.0.14...0.0.15

0.0.14

0.0.14 Pre-release
Pre-release

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@joryirving joryirving released this 17 Apr 16:53

What's Changed

  • ci(github-action)!: Update action actions/checkout (v4 → v6) by @smurf-bot[bot] in #8
  • ci(github-action)!: Update action softprops/action-gh-release (v2 → v3) by @smurf-bot[bot] in #9
  • ci(github-action): pin action joryirving/pr-reviewer-action to 3c04f7c by @smurf-bot[bot] in #33
  • feat(windowstead): add save version tracking and migration scaffolding by @itsmiso-ai in #28
  • feat(windowstead): make bottom dock the primary layout (partial) by @itsmiso-ai in #29
  • fix(windowstead): reduce side dock width ratio for ultrawide displays (partial) by @itsmiso-ai in #30
  • windowstead #17: add worker sprites to tiles in the world view by @itsmiso-ai in #31
  • windowstead #20: repeat-place mode after structure placement by @itsmiso-ai in #32
  • windowstead #21: tune HUD label font sizes for bottom anchor mode by @itsmiso-ai in #34
  • windowstead #19: add focus mode and zoom controls by @itsmiso-ai in #36
  • windowstead #23: make vertical dock a distinct locked-orientation mode by @itsmiso-ai in #43
  • windowstead #24: reduce popup size for bottom and side anchors by @itsmiso-ai in #44
  • windowstead #39: derive dock size from tile geometry by @joryirving in #48
  • windowstead #25: increase strip density across anchor modes by @itsmiso-ai in #45
  • windowstead #27: add bottleneck hint when builds are stalled by @itsmiso-ai in #47
  • windowstead #26: add ease-out curve to worker movement by @itsmiso-ai in #46

New Contributors

Full Changelog: 0.0.12...0.0.14

Release 0.0.13

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@itsmiso-ai itsmiso-ai released this 16 Apr 04:31

Release 0.0.13 - focus mode, zoom controls, dock improvements, and more

0.0.12

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@joryirving joryirving released this 14 Apr 17:18

Full Changelog: 0.0.11...0.0.12

0.0.11

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@joryirving joryirving released this 14 Apr 16:50

Full Changelog: 0.0.10...0.0.11

0.0.10

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@joryirving joryirving released this 14 Apr 16:27

Full Changelog: 0.0.9...0.0.10