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Releases: misteraddons/Reflex-Adapt-Legacy

v2.01-psx1200-test-pre3

01 Apr 13:50

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Pre-release

Pre-release test build for the PSX-1200 ATT timing follow-up.

Branch: psx-1200-test-pre3
Commit: 37e0538

What this tests (MPGPSX1200Test build):

  • Increases the PSX ATT settle delay from 50 us to 130 us for the PSX_1200_TEST build.
  • Applies that longer settle window before the first clock edge and after deselect.
  • Keeps the earlier PSX-1200 test changes: 2 ms per-port poll spacing and analog init retries.

Direct test firmware:

  • MPGPSX1200Test.hex

Build workflow:
https://github.com/misteraddons/Reflex-Adapt/actions/runs/23851973316

v2.01-psx1200-test-pre2

01 Apr 04:53

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Pre-release

Pre-release test build for the PSX-1200 polling-delay follow-up.

Branch: psx-1200-test-pre2
Commit: 0797fc1

What this tests (MPGPSX1200Test build):

  • Adds a 2 ms delay before PSX controller init/read handling.
  • Keeps the existing PSX_1200_TEST analog init retries and PSX-only timing changes.
  • Ships as the dedicated standalone firmware target MPGPSX1200Test.hex.

Direct test firmware:

  • MPGPSX1200Test.hex

Build workflow:
https://github.com/misteraddons/Reflex-Adapt/actions/runs/23832508844

v2.01

07 Mar 20:35

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This republished v2.01 package includes the full current MPG firmware set.

Highlights

  • Added official MPG support for Combo 14, Combo 15, Combo 16, Combo 17, Combo 18, Combo 19, Combo 23, and Combo 24.
  • Added VB NSO firmware (MPGVBNSO) with Virtual Boy right D-pad on right stick and Start+L / Start+R macros for ZL / ZR.
  • Added PSX-1200 test firmware (MPGPSX1200Test) with PSX analog init retries for SCPH-1200.
  • Hardened N64 and PSX polling behavior, adjusted Wii analog clamp behavior, and tuned N64 range handling for Combo 10.
  • Added default GameCube Z to R1 mapping and SNES RumbleTech support.
  • Updated the updater manifest/category metadata and corrected release packaging so the official bundle matches main.

Included firmware targets

  • MPGCombo1 through MPGCombo19
  • MPGCombo23
  • MPGCombo24
  • MPGVBNSO
  • MPGPSX1200Test

v2.01-vb-nso-abfix-pre8

07 Mar 19:04

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Pre-release

Pre-release candidate integrating the Virtual Boy ZL/ZR macro branch with the PSX-1200 test changes.

Branch: vb-zl-zr-macro
Release commit: 7daa02d

Includes previous pre7 changes:

  • SNES RumbleTech support for MPG SNES input.
  • GameCube Z maps natively to RB/R by default.
  • N64 2.5 ms init-to-first-poll settle and N64-compatible poll cadence.
  • N64/PSX transient read-fail hysteresis and Wii analog clamp hardening.
  • Virtual Boy NSO mapping updates:
    • Right D-pad -> Right analog stick
    • A -> A
    • B -> B
    • Start + L -> ZL
    • Start + R -> ZR

New in pre8:

  • PSX-1200 analog init retry changes are included on this branch.
  • Dedicated MPGPSX1200Test.hex test firmware is included in the assets and updater manifest.
  • Packaged updater bundle: reflex-v2.01-vb-nso-abfix-pre8.zip

Built locally from branch vb-zl-zr-macro.

v2.01-psx1200-test-pre1

22 Feb 00:09

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Pre-release

Pre-release test build for issue #26 (SCPH-1200 analog detection).

Branch: psx-12000-test
Commit: b7587d9

What this tests (PSX_1200_TEST build only):

  • Explicit PSX analog-mode enable during controller config init.
  • Up to 2 analog re-init attempts if controller still reports Digital protocol right after connect.
  • Slightly slower default PSX polling interval (500 us) to test poll-rate sensitivity.

New dedicated test firmware target:

  • MPGPSX1200Test.hex
    Flags: -DENABLE_REFLEX_PSX -DENABLE_PSX_GENERAL_OLED -DPSX_1200_TEST

Build workflow:
https://github.com/misteraddons/Reflex-Adapt/actions/runs/22266955932

v2.01-vb-nso-abfix-pre7

21 Feb 08:44

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Pre-release

Pre-release candidate: consolidated firmware update (SNES + GameCube + N64/PSX/Wii stability).

Includes previous pre6 changes:

  • SNES RumbleTech support for MPG SNES input.
  • GameCube Z maps natively to RB/R by default.
  • N64 2.5 ms init-to-first-poll settle and N64-compatible poll cadence.
  • SNES multitap-safe path and flash-size optimizations.
  • Virtual Boy NSO mapping updates:
    • Right D-pad -> Right analog stick
    • A -> A
    • B -> B
    • Start + R -> ZR
    • Start + L -> ZL

New in pre7:

  • N64: transient read-fail hysteresis (requires 2 consecutive failed polls before disconnect) and stricter state parsing only on successful reads.
  • PSX: transient read-fail hysteresis and one-frame invalid all-directions D-pad guard.
  • Wii: signed analog shift/clamp hardening to prevent wraparound spikes on certain controllers.

Build workflow:
https://github.com/misteraddons/Reflex-Adapt/actions/runs/22253791278

v2.00

19 Feb 04:09

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  • New Switch + Dinput + Xinput output modes (called MPG)!
    • Xinput is strictly 1 player and supports rumble
  • Changes
    • New firmware combos
    • New firmware programmer
    • Wavebird support
    • Fix bug in firmware updater

v1.09

14 Oct 23:57

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Added Combo 20: NES+SNES, Genesis+Saturn, N64 and NeoGeo

v1.08

28 Sep 21:56

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New modes:
3DO
SMS / C64 / Amiga / Atari (Digital only)
FM Towns / MSX / X68000 / PC-88 / PC-98

Miscellaneous fixes

v1.07

17 Sep 22:38

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Renamed N64 mode based on Original/Extended analog range
Added firmware combo17
No need for MiSTer.ini no_merge setting