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Upgrade
mpetrovic edited this page May 19, 2011
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3 revisions
Component
Upgrades for equipment or songs. Contains methods for slotting into gear or songs. Also contains any effect that doesn't go in a Stat object.
Properties:
- effect_type -- 'none' if it's just a Stat object merge
- effect_value
- socket(item, slot) -- puts the item in the specified slot, removing the existing one if it exists. remove item quantity by 1
- Red (7)
- Song Damage Up
- Song Critical Rate Up
- Song Hits Up
- Poison Weapon
- Curse Weapon
- Snare Weapon
- Rage Increase Up
- Blue (7)
- Song Healing Up
- Healing Rate Increase
- Revive
- Cure All
- Resist Debuff
- Healing Crit Up
- Elemental Resistance Up
- Purple (7)
- Vanguard Attack Up
- Vanguard Defense Up
- Vanguard Critical Rate Up
- Vanguard Attack Hits Up
- Burst Rate Up
- Reverb Up
- MD Resist Up
- Attack Hits Up
- Damage Increase
- Defense Increase
- Guard Range Up
- Harmonics Up
- Fire Attack
- Ice Attack
- Wind Attack
- Lightning Attack
- Burst Bonus Up
- Resist Incap
- Money Up
- Droprate Increase
- Damage Range -- increase diff between min/max
- Delay Enemy
- Delay Reduce
- Willpower -- stronger with less HO
- Berserker -- convert def to atk