Skip to content

Player colors #4

Description

@mqnc

Player colors are assigned randomly. In free for all, everyone gets a full saturation color, determined by golden ratio increase along a balanced hue wheel. Glow, shield, phaser color and so on matches the ship color.
In team play, glow and so on are orange and blue uniform for the whole team and reddish (yellow, pink, orange, ...) for the orange team and blueish (green, blue, violet) for the blue team.

The colors somehow reflect in the controller design.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions