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Releases: narical/openxcom-accuracy

Realistic Accuracy v3.0.0 beta

20 Oct 23:19

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Pre-release

Huge milestone.
Fixed reaction fire with off-center shooting in RA.
This bug lasted for more than 2 years.

Realistic Accuracy v2.9.2 beta

05 Oct 14:28

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Pre-release
  • New peeking mechanics: standing close to cover removes visibility penalty caused by that cover. Shooting from behind a tree or a fence became more relialable and realistic
  • Suicide/Friendly fire protection: adapted to new cover mechanics.
  • Various fixes

Realistic Accuracy v2.9.1 beta

30 Sep 18:14

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Pre-release
  • Fix incorrect accuracy numbers at cursor
    Two versions available:
  • Variant A: apply cover first, then calculate hitchance
  • Variant B: calculate hitchance first, then apply cover

Variant A gives much higher hitchance at close range. One of these versions (whichever is better) will go into v3.0

Realistic Accuracy v2.9 beta

29 Sep 20:43

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Pre-release
  • fix: accuracy for RA-unsupported shots now displayed unchanged. Cover % displayed brown, and not used in calculations.
  • new: initial support for cover-unduced misses to hit a cover (need testing)

Realistic Accuracy v2.5.2 beta

27 Sep 07:51

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Pre-release
  • Spray machinegun mechanics was changed to vanilla accuracy (as shotguns before)

Realistic Accuracy v2.5.1 beta

25 Sep 20:44

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Pre-release
  • Changed accuracy mode for shotguns to Vanilla
  • Added message about fallback to Vanilla accuracy, when "Display accuracy rolls" and "Realistic Accuracy" options both enabled but used weapon not supported by RA (launchers, shotguns, arcing weapons)

Realistic Accuracy v2.5 beta

23 Sep 00:08

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Pre-release

For testing purposes!

Full Changelog: https://github.com/narical/openxcom-accuracy/commits/v2.5