Effortlessly keep your database's tables in sync with your Sequelize models.
Migrations should be a thing of the past. Here's why:
- They waste programmer-hours to debug when they break
- Depending on the framework, they have to be hand-written (violating DRY)
- They can make it difficult for new developers to be onboarded
MoldyMeat is a simple library that doesn't take any options and Just Works (tm). Here's how to use it:
const sequelize = /* create your Sequelize instance */;
const Model = sequelize.define(...);
const AnotherModel = sequelize.define(...);
// ...more models
const moldyMeat = new MoldyMeat({sequelize});
await moldyMeat.initialize();
await moldyMeat.updateSchema();
// Now, you do that voodoo that you do so wellAfter calling moldyMeat.updateSchema(), you are able to use your models as if you had written and ran migrations for them.
Unfortunately, there's not a NodeJS framework for reading minds (yet...), so there has to be a way to figure out if you, the developer, renamed a field, or just removed a field/column/attribute and created a semantically different (but structurally similar) one (or did something ambiguous like that). ORMs like the one in Django just ask the developer when they generate migrations, so MoldyMeat is forced to do something similar.
Enter hints.
Hints are the saved responses to questions moldymeat asks when it runs into an ambiguous data model change. They're stored locally, and are designed to be able to be commited to SCM. They're also designed to be deleteable - Once all databases that need updating have been updated (i.e. you updated production), they can be safely deleted (with those deletions being committed to SCM).
Using hints is as easy as calling updateSchema differently. In a development environment, you would call updateSchema with the generateHints argument set to true:
await moldyMeat.updateSchema({generateHints: true});This tells MoldyMeat to generate hints by prompting you, the developer.
In production, you omit the argument:
await moldyMeat.updateSchema(); // defaults to generateHints=false, useHints=trueTo turn off hints completely, set the useHints argument to false:
await moldyMeat.updateSchema({useHints: false}); // defaults to generateHints=falseBelow is a diagram showing what happens when you use MoldyMeat's updateSchema method.
sequenceDiagram
actor Developer
participant Sequelize
participant MoldyMeat
participant Database
Developer->>Sequelize: Define models
activate Developer
Developer->>MoldyMeat: Run updates
deactivate Developer
activate MoldyMeat
MoldyMeat->>Sequelize: Load defined models
Sequelize->>MoldyMeat:
MoldyMeat->>MoldyMeat: Build state tree from models
MoldyMeat->>Database: Load state tree after last update
Database->>MoldyMeat:
MoldyMeat->>MoldyMeat: Diff previous and newly built state trees
MoldyMeat->>Developer: Ask about ambiguous changes
Developer->>MoldyMeat:
MoldyMeat->>Sequelize: Generate SQL to perform update
Sequelize->>MoldyMeat:
MoldyMeat-xDatabase: Run update SQL
deactivate MoldyMeat