Releases: nerthul11/BreakableWallRandomizer
Release list
Release v4.1.2.0
SHA256: 9A1692BAC71437775D86574C0CB16B5BFFE2B93A79B98564F443A31D7E84F502
Changelog:
- Added MurderRando logic interop with Myla Shop.
- Added constraint to prevent randomizing walls on non-wall-rando-saves.
- Minor visual and logic fixes.
Release v4.1.1.8
SHA256: 1002AF412636EFF5828EE83B03063D2686E72C7D9BBCDE812691129612E80794
Release v4.1.1.7
SHA256: 384E0D9F647E3DCFF09CDB7381BB4E7FBF4F5CA8B90B694DC45FC823508869DA
Release v4.1.1.6
SHA256: 546435FE15E44162A0F247E9B8902614633B26130AD479851FD1AD26549DC514
Changelog:
- Made compatible with latest RC version.
Release v4.1.1.5
SHA256: 4D6BBBFF5DB2541E29526AC1361891005D9084C0707A914EE0045868348C58D1
Release v4.1.1.4
SHA256: 02E64DE6BA5A2F720AF5C0951D0A7F2AACDB57DBF9819E87EACB36FDFFF86F45
Changelog:
- Added a letter "b".
Release v4.1.1.3
SHA256: 7364EC8C0F04D7940913A480A0BEFB135C180C355EC3FFF36FAF2D8721EE9264
Changelog:
- Fixed Collapser Split group.
- Logic interop with Junk Shop.
- Added some more easily to identify curse names.
Release v4.1.1.2
SHA256: 03D21CC850B4F41E57338339F866AA27D297AA9727AFB0E3EA5ABBEDBBD11BF8
Release v4.1.1.1
SHA256: E95FEEFFDC6755BAD0B93716F1F34AEFD8C8877CB42765224771EDD647E0C18B
Changelog:
- Renamed Plank-Baldur_Shell to Plank-Baldur_Shell_Lower.
- Resolved false positives on Waterways_08, Beast Den Hornet & Plank, Catacombs, Ruins1_32, Deepnest_East_01.
- Resolved false negs on Cliffs_02 & Deepnest_01b.
- Solved whatever bongcloud I had done with Bench-Mimic's_Secret.
- Some catacomb collapsers will now make parts of the room visible.
Release v4.1.1.0
SHA256: 50C403279B78030D5A55F3C7672D58A0646FE57310BA58A4FB0AD9754709CEB4
Changelog:
- Logic fixes.
- Added Wall names to Curse Rando interop.