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Moved the shaders to slang to facilitate development
Deploy documentation
#189:
Pull request
#189
opened by
maxvdec
Skipped
feature/slang
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Added some little icon changes
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#188:
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2287d02
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maxvdec
3m 9s
stable
stable
3m 9s
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Added an editor redesign according to the new branding
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#187:
Pull request
#188
opened by
maxvdec
10s
feature/editor-redesign
feature/editor-redesign
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Added a dialog for input actions
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#186:
Pull request
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opened by
maxvdec
1s
feature/input-actions-dialog
feature/input-actions-dialog
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Final fixes to the Release Candidate
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#185:
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fix/final-fixes
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Added another round of fixes to the path tracer
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#184:
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opened by
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1s
fix/photon-path-tracer
fix/photon-path-tracer
1s
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More general fixes
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Added some improvements to the Photon Path Tracer
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1s
feature/photon-improvement
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Added graphite support to the editor
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feature/editor-graphite
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Dramatically improve rendering performance
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fix/various-fixes
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SSAO maps were invalidated every frame
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Added camera preview to the viewport
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Solved some issue with adding lights to the editor
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9s
fix/editor-lights
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Created a round of fixes
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Fixed some DDGI issues
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fix/ddgi
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Various fixes to importing models
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Added displacement and tiling to the editor
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fix/editor-textures
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Solved an issue with skyboxes and path tracing
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fix/skybox-path-tracing
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Fixed bloom in path tracing
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#171:
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fix/bloom-path-tracing
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Fixed material editor and updated for the new release
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#170:
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opened by
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1s
fix/material-editor
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Other change to build documentation
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#169:
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3m 18s
stable
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3m 18s
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Added Qt to the list of requirements for the documentation build
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#168:
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52b5818
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3m 19s
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3m 19s
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Changed some deployment things
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#167:
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2m 52s
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Changed some versions in documentation
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#166:
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1m 17s
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1m 17s
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Added some general fixes to the editor
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opened by
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fix/editor-and-compounds
fix/editor-and-compounds
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