Releases: nomoregeek/flash
Flash v0.2.4
New player and material objects type added.
Small mistakes are searched for and fixed. The repeating code was deleted.
New material objects type added - particles.
The following components have been added:
Mobs:
* ShootingPlayer
A description of all new components can be found in the documentation.
Flash v0.2.3
Adding new components and updating existing code.
Work was done to improve the existing code and components.
The following components have been added:
- Triggers:
- DeathZone
- MobsDeathZone
- PlayerDeathZone
- GravityZone
- GravityMobsZone
- GravityPlayerZone
- Mobs:
- Slime
A description of all new components can be found in the documentation.
Flash v0.2.2
Collision system improved.
- The collision system is no longer tied to specific 2D shapes. It now works for polygons of any arbitrary shape.
- The component hierarchies have been restructured and optimized.
Flash v0.2.1
General work to improve code quality and flexibility.
The general work has been done to improve flexibility of the project code and expand the range of possibilities.
Several features have been added:
- MIT License added.
- Window background color added.
- Window background color directive added.
- Window icons usage added.
Flash v0.2
General work was carried out to improve the quality of code and comments.
Efforts were made to improve the quality of documentation.
Work has been done to rethink the essence of mobs and players. Their hierarchies have been redesigned.
Several components have been added:
- MobsAudioTrigger
- BackAudioEffect
Flash v0.1.1
The format of scene configuration files was rethought.
The general format of configuration files is made more compact and easy to understand.
Documentation has been fixed according to the new format.
Flash v0.1
The first usable version.
The basic extensible architecture has been implemented. This version contains the most basic set of objects for building levels.
Detailed documentation will help you with this. Archives with files necessary for building and launching are attached to the release.