ElvUI Plugin: ElvUI_Extras
If you're using Awesome WotLK, make sure to replace your existing AwesomeWotlkLib.dll file with either the one provided in the Optionals folder or the one from this fork, which has all the changes included (a small fix for nameplates changing owners silently).
ElvUI 6.09 version: download plugin
ElvUI 7.XX version: download plugin
What's inside:
[General]:
(Bags) - section-based container akin to AdiBags;
processing spell click-button popup;
auto-splitting and auto-stacking;
(Chat) - flexible search and filter utilities;
compact chat condensing tabs functionality into a single button;
editbox position and size;
(CustomCommands) - fairly basic event and onupdate script handlers;
(MoversPlus) - anchoring options for the frame movers;
(QuestBar) - self-explanatory;
(Misc) - item icons for the chat;
global shadow for all of the skinned frames:
combat state alerts;
arbitrary tooltip notes for most of the in-game tooltips;
internal cds at trinket tooltips;
rdf queue tracker;
tier information as greentext at item tooltips;
[Blizzard]:
(Automation) - auto-gossip;
auto-fill "DELETE";
auto-confirm the rolls;
auto-pickup;
auto-accept quests;
auto-purchase and auto-sell;
(LootStyle) - /lootinfo slash command displaying recent lootings;
restyled lootbars;
styled player names and rolls;
styled loot messages;
(Misc) - letterbox;
held currency amount next to the prices;
no cursor tooltips unless holding a modifier;
minimap pings player names;
red text errors hiding (no mana, etc.);
[Nameplates]:
Integrated https://github.com/FrostAtom/awesome_wotlk
(Auras) - flexible aura highlighting;
fade-out animations;
no fill textures;
no coloring the aura borders;
centered auras (that is, growing side-wise);
aura sorting options;
(Classification) - configurable class and classification textures;
(Cooldowns) - icicle and alike;
(GuildsTitles) - self-explanatory;
occupation icons for any npc;
(NameLevel) - color and positioning for the name and level texts;
(QuestIcons) - self-explanatory;
(StyleFilter) - filter linking, arbitrary icons, additional triggers (Lua);
(Targets) - target names with optional highlights;
(DepthOfField) - pseudo DoF alpha fading effect;
(Misc) - healer icon size and positioning;
zone-based health bar visibility;
[Unitframes]:
(AuraBars) - texts, icon;
(Auras) - flexible aura highlighting;
click-cancel;
saturated debuffs at arenas;
no borders;
centered auras;
filters order based aura sorting;
(Classification) - same as above;
(ColorFilter) - flexible coloring style filter;
(Cooldowns) - same as above;
(DRTracker) - self-explanatory;
(FCF, floating combat feedback) - frame-bound combat texts;
(Misc) - 'detach power' for group units;
length-based name auto-shortening;
Feel free to delete any module.lua you don't feel like using to cut some milliseconds off of the loading time.