A repository of blender addons that improve the game development workflow between Blender and Unreal Engine.
NOTE: This is a fork of the original repository by Epic.
This is now maintained by @JoshQuake and volunteers from the community and is not affiliated with Epic Games.
This fork: the PARK send2ue customizations are part of a Blender → Substance Painter → Unreal pipeline. Its shared conventions (the
Exportcollection, naming prefixes, Unreal path anchors) are the contract documented in thesubstance-toolsrepo:docs/pipeline_contract.mdandpipeline_contract.json. Treat that as the source of truth before changing pipeline-facing names.The Send2UE material handoff extension is bundled in
src/addons/send2ue/resources/extensions/send2ue_material_pipeline.py; its Unreal Python postprocess lives beside it insrc/addons/send2ue/resources/pipeline/ue_material_setup.py. SetUE_BLENDER_PIPELINE_DIRonly when deliberately overriding that bundled code.
A one-click solution for sending assets from Blender to Unreal Engine.
A node based retargeting system for Blender's Rigify addon. Quickly retarget and author new animation on unreal marketplace assets and more!
Contributions are encouraged! Find out how you can contribute to this repo in one of the following ways:
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