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Chaotic Go-like game

  • You win if your enemy can't move and there's none of its stones.
  • You lose if your enemy can't move and there's some of its stones.
  • If your enemy can capture your stone, you lose as well.

Code

  • C version that uses SDL3
  • C++ version that uses SFML 2.6, see branch cpp

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A small Go-based single-player game intended for speedrun

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