Skip to content

Material turned magenta on sceneView but work fine in gameView and build #3

Description

@raaan127

The tool work great and have yet no problem on android build but I noticed this weird behavior and found out that if I turn this line to comment the object on sceneView is not magenta anymore (and ofcource the mask is no longer working)
#pragma multi_compile __ SOFTMASK_SIMPLE SOFTMASK_SLICED SOFTMASK_TILED
I wonder what cause this and is it gonna have any problem to be sure future works is gonna be fine.
ảnh

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions