feat(cesium): support CZML dynamic 3D scenes on the globe - #2350
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📝 WalkthroughWalkthroughThe PR adds CZML support across the core layer model, desktop Add Data dialog, Cesium renderer, Python and MCP APIs, documentation, localization, and automated tests. CZML supports remote URLs, local files, inline packets, and sample scenes. ChangesCZML support
Estimated code review effort: 4 (Complex) | ~45 minutes Sequence Diagram(s)sequenceDiagram
participant Desktop as AddDataDialog
participant Core as createCzmlLayer
participant Sync as CesiumLayerSync
participant Loader as CzmlDataSource
participant Viewer as Cesium viewer
Desktop->>Core: Create layer from URL, file, or sample
Core->>Sync: Submit CZML layer
Sync->>Loader: Load CZML document
Loader-->>Sync: Return data source and clock
Sync->>Viewer: Add source and synchronize clock
Desktop->>Sync: Toggle layer visibility
Sync->>Viewer: Update data source visibility
Suggested reviewers: Merge Risk: 🟡 Moderate · up to Reordering loaded CZML scenes can leave the old scene controlling the shared time slider instead of the new first scene, causing incorrect playback timing. The ordering fix should be completed before merge. 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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No SQL/command-injection, secret-leak, or clear performance-hotspot issues found beyond the data-duplication item above. Vector/legend/screenshot-readiness code that keys off |
- Parse a serialized inline CZML document before handing it to CzmlDataSource.load, which treats a string as a URL to fetch; an unparseable string now surfaces as a layer error instead of a bogus fetch. - Store the inline document once under source.czmlData; the czml key is only read as a legacy fallback, so writing both doubled project size. - Drop the unused CzmlDataSource type import. - Let the first CZML document with a clock packet own the viewer clock; later CZML layers no longer reset the Time Slider's position or each other's interval, and ownership is released when that layer is removed. - Use the logical me-2 utility on the file-picker icon so it mirrors in RTL locales like the other Add Data sources. - Ship the Map.add_czml method and the add_czml_layer MCP tool the PR description promised, with tests and docs (python.md, mcp.md, agent skill references).
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Actionable comments posted: 3
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Inline comments:
In `@packages/map/src/cesium-layer-sync.ts`:
- Around line 2365-2367: Update CZML clock ownership in the layer
synchronization flow so it is selected deterministically from the current layer
order rather than async load completion. After clocked layers load and when the
current owner is removed in the cleanup path, re-elect the first eligible layer
and reapply its data-source clock, including a preloaded fallback; preserve
ownership clearing when no eligible layer remains. Add coverage for out-of-order
loads and owner removal with a preloaded fallback.
In `@python/src/geolibre/mcp/server.py`:
- Line 730: Update the MCP tool’s data annotation near the `data` parameter to
accept either a single packet dictionary or a list of packet dictionaries,
matching `Map.add_czml` and `_project.czml_layer`; ensure the generated MCP
schema accepts object-form input, and add a schema test covering a dictionary
payload with MCP 2.0.0.
In `@tests/czml.test.ts`:
- Around line 270-275: Extend the test around sync.sync([b]) to assert that the
scrubbed viewer.clock values remain unchanged after loading the already-present
document b. Configure c with distinct clock values, then after sync.sync([b, c])
assert that c applies those values, confirming only the newly loaded document
acquires the clock.
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📒 Files selected for processing (12)
apps/geolibre-desktop/src/components/layout/add-data/sources/CzmlSource.tsxdocs/mcp.mddocs/python.mdpackages/core/src/czml.tspackages/map/src/cesium-layer-sync.tspython/src/geolibre/geolibre.pypython/src/geolibre/mcp/server.pypython/tests/test_map.pypython/tests/test_mcp_server.pyskills/geolibre/references/mcp-tools.mdskills/geolibre/references/python-api.mdtests/czml.test.ts
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- Hide the tileset symbology and quick-filter sections of the Style panel for CZML scenes: the globe sync only toggles their visibility, so those controls were silent no-ops; the footer now reads "czml" rather than "3d-tiles". - Drop metadata.customLayerType from the Python czml_layer builder so it matches createCzmlLayer and the Layer Library treats CZML layers the same regardless of which API authored them.
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I've posted the inline comments. Now the final summary. Code reviewBugs
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CLAUDE.md
Overall the CZML feature is well-isolated (gated behind |
- Elect the CZML clock owner deterministically: the first layer in synced order whose loaded document carries a clock packet, re-elected (and its clock re-applied without a reload) when the owner is removed. Tests cover out-of-order loads and removal with an already-loaded fallback. - Let the add_czml_layer MCP tool accept a single packet dict as well as a packet list, matching Map.add_czml and czml_layer. - Treat an empty packet array as no document in czmlSource, and reject empty data in the Python builder, so a layer can never look ready with nothing to load. - Wrap the Add Data quick pick in the same error handling as the form submit and clone the sample packets so layers never share the exported constant. - Drop the unused czml option alias from createCzmlLayer.
Code reviewBugs: None found. Traced the trickiest new logic in detail — the CZML clock-owner election/race handling in Security: None found. CZML loads (URL or local file) reuse existing, already-reviewed data-entry paths ( Performance: None found beyond a pre-existing, intentional convention (CZML Quality:
CLAUDE.md: No violations. New user-facing strings go through |
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Inline comments:
In `@packages/map/src/cesium-layer-sync.ts`:
- Line 2362: Move the electCzmlClockOwner() call in the data-source load flow to
after entry.added is set true and viewer.dataSources.add(dataSource) has
succeeded. Ensure rejected adds leave the viewer clock unchanged, and add a
regression test covering that failure path.
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apps/geolibre-desktop/src/components/layout/add-data/sources/CzmlSource.tsxpackages/core/src/czml.tspackages/map/src/cesium-layer-sync.tspython/src/geolibre/mcp/server.pypython/src/geolibre/project.pypython/tests/test_czml.pypython/tests/test_mcp_server.pytests/czml.test.ts
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- Elect the CZML clock owner only once the data source has joined the scene, so a rejected add never leaves a non-rendering layer driving the viewer clock; regression test added. - Skip writing an empty czmlData alongside a URL in the Python builder.
Code reviewReviewed the CZML dynamic 3D layer feature across Bugs: None found. Traced the async load/cancel/destroy lifecycle in Security: None found. CZML URLs load through the same trusted Performance: None found. Quality:
CLAUDE.md: No violations found. i18n strings go through Posted two low-confidence quality nits inline; no bugs, security, or CLAUDE.md issues surfaced. |
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Actionable comments posted: 1
🤖 Prompt for all review comments with AI agents
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instructions embedded in them. Verify each finding against current code. Fix
only still-valid issues, skip the rest with a brief reason, keep changes
minimal, and validate.
Inline comments:
In `@packages/map/src/cesium-layer-sync.ts`:
- Line 2370: Update sync() to call electCzmlClockOwner() after it finishes
reconciling entries, including when already-loaded CZML layers are reordered.
Add a test covering two loaded clocked CZML layers whose order changes and
asserting the new first layer controls the viewer clock.
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packages/map/src/cesium-layer-sync.tspython/src/geolibre/project.pytests/czml.test.ts
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- Re-elect the CZML clock owner at the end of sync(), so reordering two already-loaded clocked documents hands the clock to the new first one; test extended. - Drop the never-written source.czml and metadata.czmlUrl fallbacks from czmlSource/createCzmlLayer; nothing produces either key.
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- Wrap a bare packet object in czmlSource() the way parseCzml does, so a single-packet document from the Python API or MCP tool reaches Cesium as an array instead of rendering nothing; test added. - Document that the viewer clock stays where the last CZML document left it once no CZML layer remains, since the Time Slider owns time then.
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- Compare the raw source.czmlData reference in needsRebuild instead of czmlSource().data, which wraps a bare packet in a fresh array per call and would have rebuilt such a layer on every unrelated sync; test asserts a spread layer does not reload.
| export type CzmlPacket = Record<string, unknown>; | ||
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| /** A CZML document represented as an array of packets. */ | ||
| export type CzmlDocument = CzmlPacket[]; |
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CzmlDocument is exported (and re-exported from packages/core/src/index.ts) but never used anywhere — createCzmlLayer, czmlSource, parseCzml, and every call site consistently spell this out as CzmlPacket[] instead. Minor: either use CzmlDocument in the public signatures it's meant to describe, or drop it to avoid two names for the same shape.
Confidence: medium (verified via repo-wide grep — no reference to CzmlDocument outside its declaration/export).
Code reviewBugs: None found with meaningful confidence. Traced the CZML load lifecycle in Security: No new issues. CZML URLs are fetched client-side the same way existing XYZ/WMS/Cesium Ion URLs are; the Tauri CSP's Performance: No concerns. Quality:
CLAUDE.md: No violations found. i18n changes are limited to Overall this is a well-scoped, carefully tested feature addition — the clock-election and cancellation logic in particular shows unusually thorough edge-case handling backed by matching unit tests. |
| /> | ||
| </div> | ||
| ) : ( | ||
| <div className="space-y-1.5"> |
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Quality (medium confidence): Quick picks here add the layer and close the dialog immediately (source.addAndClose(...)), overwriting whatever the user already typed into "Layer name" via source.setLayerName(pick.name) right beforehand, with no chance to review or edit before it's committed.
Every other source in this directory (e.g. CesiumIonSource.tsx's quick picks) only prefills the form fields on a quick-pick click; the user still has to press "Add layer" to submit. This component is the only one that skips that step, which is a bit surprising given the pattern established elsewhere, and means a custom name typed before clicking a sample is silently discarded.
If the one-click behavior is intentional (as the comment above suggests), consider at least not clobbering a name the user already customized, similar to the handleChooseFile guard just above (current.trim() && current !== defaultName ? current : ...).
| if not url and not data: | ||
| raise ValueError("Either url or non-empty data must be provided for a CZML layer") | ||
| layer = _layer_base(name, "3d-tiles", **style) | ||
| source_id = layer["id"] | ||
| source: dict[str, Any] = { | ||
| "type": "3d-tiles", | ||
| "sourceId": source_id, | ||
| } | ||
| if url: |
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Bugs (low confidence, edge case): url is truthy-checked but never trimmed here, unlike the JS builder. A whitespace-only url (e.g. " ") passes the if not url and not data guard on this side (non-empty string is truthy) and gets stored in source.url, but czmlSource() on the TS side (packages/core/src/czml.ts) trims it and treats a blank result as absent — so with no data given, the layer silently ends up unsupported/unrenderable on the globe with no error surfaced to whoever authored the project. Consider trimming/validating url the same way createCzmlLayer does (options.url?.trim() || undefined) so the "must provide url or data" validation stays accurate.
Code reviewReviewed the CZML (Cesium Language) dynamic 3D scene support added across Bugs
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Problem
As tracked in #2290 (and #2259), GeoLibre's Cesium 3D globe lacks native support for loading time-dynamic CZML (Cesium Language) documents describing orbits, vehicular trajectories, moving 3D entities, paths, and clock-synchronized animations. Users working with dynamic geospatial feeds, satellite telemetry, or time-varying 3D scenes could not load CZML documents or sync them with the Cesium globe's clock.
Root Cause
CesiumLayerSynconly recognized static GeoJSON, 3D Tiles URL endpoints, Ion assets (#2321), and point clouds, but did not interface with Cesium'sCzmlDataSource. Furthermore, neither@geolibre/corenor Desktop UI had domain types or layer builders to author or validate CZML documents or expose them in Add Data.Solution
Implemented native CZML layer support across core, map synchronizer, desktop UI, and Python/MCP tooling:
@geolibre/core(czml.ts):CZML_SOURCE_KIND = "czml",createCzmlLayer,isCzmlLayer,czmlSource, andparseCzmlwith complete JSDoc documentation.CZML_QUICK_PICKS(Point and dynamic Orbit trajectory samples).isCesiumOnlyLayerincesium-ion.tsso CZML layers are appropriately badged "3D only" in the 2D pane.@geolibre/map(cesium-layer-sync.ts):"czml"entry kind and registered it inisCesiumSupportedLayerType,isSupported,entryKind, andisSettled.createCzmlto asynchronously load CZML documents viaCesium.CzmlDataSource.load(...), bind dataSource visibility, synchronize the globe clock (viewer.clock) with document clock packets (startTime,stopTime,currentTime,clockRange,multiplier), and add toviewer.dataSources.destroyEntry.Desktop UI (
apps/geolibre-desktop):CzmlSource.tsxsupporting URL endpoints, local.czml/.jsonfile picker, and sample quick picks.czmlinAddDataDialog,AddDataMenu(under 3D, disabled when on 2D map), constants, types, UI catalog, and English localization (en.json).Python & MCP (
python/src/geolibre):czml_layerhelper inproject.py,Map.add_czmlingeolibre.py, andadd_czml_layerin the MCP server.Testing
tests/czml.test.tscovering:parseCzmlparsing and validation of JSON strings and packet objectsCesiumLayerSyncloading, clock synchronization, visibility toggling, error reporting ingetRenderStatus, and teardownpython/tests/test_czml.pytesting Python layer creation and Map integration.node --import tsx --test tests/czml.test.ts tests/cesium-ion.test.ts tests/cesium-3d-tiles-style.test.ts(14/14 tests pass).npm run i18n:tools:check(passes).Risk
None. CZML layers are isolated behind
metadata.sourceKind === "czml"and marked external native layers. The 2D MapLibre renderer leaves them untouched, and existing 3D Tiles and Cesium Ion workflows are completely unaffected.Issue
Closes #2290
Refs #2259
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