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  1. NEAT_for_Godot NEAT_for_Godot Public

    An implementation of Kenneth O. Stanley's NEAT Algorithm for the Godot game engine, written in gdscript.

    GDScript 47 12

  2. DriveMeInsane DriveMeInsane Public

    GDScript 1

  3. EvolvePetriNets EvolvePetriNets Public

    Genetic process mining algorithm implemented in python

    Python

  4. ahk_script_manager ahk_script_manager Public

    AutoHotkey 1