Releases: patwooky/fpsr
Releases · patwooky/fpsr
v3.0.0
What's Changed
- Feature/readme features by @patwooky in #78
- Adds new sections and clarifies FPS-R design philosophy by @patwooky in #79
- Add 'Next Segment Random Value' feature description to FPS-R document… by @patwooky in #80
- Enhances FPS-R documentation for clarity and detail by @patwooky in #81
- Revise and expand FPS-R documentation and analogies by @patwooky in #82
- Add synchronization packet structure example to FPS-R documentation by @patwooky in #83
- Update README links and renamed filenames of readme folders to lowercase by @patwooky in #84
- Feature/readme features by @patwooky in #85
- Add FPS-R expressions for multiple platforms by @patwooky in #86
- Feature/readme features by @patwooky in #87
- Refactor parameter initialization for clarity by @patwooky in #88
- Feature/readme features by @patwooky in #89
- Add initial Unreal Engine 5.6 FPS-R project files by @patwooky in #90
- Update CHANGELOG for version 1.0.2 release by @patwooky in #91
- Feature/apache license switching repo to Apache 2.0 License. by @patwooky in #92
- Feature/algo data analysis included data analysis of the FPS-R Algorithms by @patwooky in #93
- Feature/update code lod by @patwooky in #94
- Refactor step_int variable scope in FPSR algorithms by @patwooky in #95
- Refactor fpsr_qs_get_details to use double for scaled frame calculations by @patwooky in #96
- Update documentation for FPS-R time inflation and QS changes by @patwooky in #97
- Revise README with concise FPS-R introduction by @patwooky in #98
- Update terminology to 'behavioural' in FPSR docs by @patwooky in #99
- Docs/new readme by @patwooky in #100
- Expand FPS-R applications and clarify documentation by @patwooky in #101
- Normalize output range for sine wave streams in FPS-R algorithm by @patwooky in #102
- Add clarification on stateful logic scaffolding for
rand()in README by @patwooky in #103 - Update README to clarify FPS-R algorithm expressiveness by @patwooky in #104
- Expand README with algorithm details and wrapper info by @patwooky in #105
- Docs/new readme by @patwooky in #106
- Docs/new readme by @patwooky in #107
- Add podcast audio summary to README by @patwooky in #108
- Update audio link in README by @patwooky in #109
- Docs/new readme by @patwooky in #110
- Update fpsr_readme.mp3 audio file by @patwooky in #111
- Update audio link to use HTML anchor tag by @patwooky in #112
- Update README audio section and podcast file by @patwooky in #113
- Revise and expand Chinese README for FPS-R by @patwooky in #114
- Docs/new readme by @patwooky in #115
- Docs/new readme by @patwooky in #116
- Update Chinese README for clarity and consistency by @patwooky in #117
- Expand simulation and analysis details in README by @patwooky in #118
- Expand FPS-R conclusion with composability insights by @patwooky in #119
- Add frame loop output for FPSR algorithm demos by @patwooky in #120
- Add main function to demonstrate FPS-R algorithms by @patwooky in #121
- Feature/update code lod by @patwooky in #122
- Update changelog for version 2.02 by @patwooky in #123
- Update algorithm parameters and output formatting by @patwooky in #124
- Update wrapper version availability note in README by @patwooky in #125
- Update fpsr_readme.mp3 audio file by @patwooky in #126
- Add FPS-R algorithm tests and sync reference implementations by @patwooky in #127
- Feature/update code lod by @patwooky in #128
- Update README with Chinese version link by @patwooky in #129
- Update README-CH.md English links and formatting by @patwooky in #130
- Update section heading in Chinese README by @patwooky in #131
- Expand FPS-R documentation with key features by @patwooky in #132
- Docs/new readme by @patwooky in #133
- Docs/new readme by @patwooky in #134
- Docs/new readme by @patwooky in #135
- Docs/new readme by @patwooky in #136
- Add FPS-R algorithms visualizer and update docs by @patwooky in #137
- Update algorithm count and names in README-CH.md by @patwooky in #138
- Update visualiser link to GitHub Pages by @patwooky in #139
- Feature/update code lod by @patwooky in #140
- Docs/new readme by @patwooky in #141
- Add link to visualiser HTML code in README files by @patwooky in #142
- Add image to FPS-R visualiser section in README files by @patwooky in #143
- Update default BD panel parameters in demo by @patwooky in #144
- Document FPS-R wrapper output problem and solution by @patwooky in #145
- Docs/new readme by @patwooky in #146
- Fix formatting and comment alignment in fpsr_algo_wrap_reference.c by @patwooky in #147
- Fix range scaling and optimize memory/hold calculations by @patwooky in #148
- Docs/new readme by @patwooky in #149
- Feature/algo data analysis by @patwooky in #150
- Docs/new readme by @patwooky in #151
- Revamp FPS-R algorithm documentation and code by @patwooky in #152
- Improve docstrings and add detailed comments to FPSR wrappers by @patwooky in #153
- Feature/algo data analysis by @patwooky in #154
- Update documentation for improved accuracy notice by @patwooky in #155
- Add v3.0.0 release documentation with consolidated changelog by @Copilot in #156
New Contributors
- @Copilot made their first contribution in #156
Full Changelog: v1.0.0...v3.0.0
Initial release of the FPS-R framework. Release version 1.0.0
[1.0.0] - 2025-08-14
- Initial C reference implementations for the FPS-R algorithms (SM, TM, QS).
Also including these ports:- GLSL
- Python, (also Jupyter Notebook)
- WebGL
- Houdini Vex
- Maya Mel
- After Effects (Javascript)
- Comprehensive documentation including a manifesto (
README.md), applications guide (FPSR_Applications.md), and unifying theory (FPSR_Unifying_Theory.md). - A portable pseudo-random number generator (
portable_rand) to ensure deterministic results across different platforms.