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ScalaTHREEjs

Introducing THREE.js Physic liblary in Scala & Scala.js

My goal is to implement Physic to THREE.js engine and wrap it all in Scala.

Current progress:

  • THREE.Object3D
  • THREE.Camera
  • THREE.PerspectiveCamera
  • THREE.Geometry
  • THREE.Line
  • THREE.BoxGeometry
  • THREE.SphereGeometry
  • THREE.PolyhedronGeometry
  • THREE.Mesh
  • THREE.Light
  • THREE.PointLight
  • THREE.AmbientLight
  • THREE.Material
  • THREE.LineBasicMaterial
  • THREE.MeshBasicMaterial
  • THREE.MeshStandardMaterial
  • THREE.Color
  • THREE.Sides #3
  • THREE.Colors #3
  • THREE.Blending #6
  • THREE.DepthMode #7
  • THREE.TextureCombineOperations #3
  • THREE.Vector2
  • THREE.Vector3
  • THREE.Euler
  • THREE.WebGLRenderer
  • THREE.Scene
  • THREE.OrbitControls
  • THREE.TrackballControls

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Three.js in scala with scala.js

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