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*: optimize log puller performance under single large table scenario #3780
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[APPROVALNOTIFIER] This PR is NOT APPROVED This pull-request has been approved by: The full list of commands accepted by this bot can be found here. DetailsNeeds approval from an approver in each of these files:Approvers can indicate their approval by writing |
Summary of ChangesHello @lidezhu, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This PR aims to optimize memory usage and potentially improve performance by refactoring parts of the log service's region event handling to eliminate direct reliance on heap-based data structures and operations. This change streamlines how resolved timestamps are managed within the system. Highlights
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Code Review
This pull request aims to avoid using a heap for calculating the minimum resolved timestamp in the log puller, which is a reasonable performance trade-off. The change comments out the heap update logic and replaces the heap-based timestamp retrieval with an iterative approach. My review includes a suggestion to remove the commented-out code instead of leaving it in, and points out that this change makes the heap-related data structures and methods in RangeLock largely obsolete. These should be cleaned up to improve maintainability and avoid running dead code.
| } | ||
| state.updateResolvedTs(resolvedTs) | ||
| span.rangeLock.UpdateLockedRangeStateHeap(state.region.lockedRangeState) | ||
| // span.rangeLock.UpdateLockedRangeStateHeap(state.region.lockedRangeState) |
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It's better to remove dead code rather than commenting it out. Since GetHeapMinTs is also being replaced, this suggests a move away from using the heap for calculating the minimum resolved timestamp. The heap-related logic in RangeLock now appears to be partially unused and could be removed entirely in this or a follow-up PR to clean up the code and avoid unnecessary operations (e.g., lockedRangeStateHeap in regionlock.RangeLock).
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@lidezhu: The following tests failed, say
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What problem does this PR solve?
Issue Number: close #xxx
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