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36 changes: 36 additions & 0 deletions .github/pr-body.md
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Automated PR to update hl2sdk submodule.

## Changes
- **From:** `aba345d55e0d17fd1472bf321c192643906737b0`
- **To:** `7ae489c1722dfb117ff080d6403d85e01e9c53c9`

## Commits in this update
```
7ae489c1 Update CEntityClass on linux
cebeb3ca Update CGlobalVarsBase (#374)
4d71c9c5 Update CEntityClass
d63c7ba8 Fix -Wshadow compilation errors (#373)
0814ebc4 Update RenderMode_t & RenderFx_t
07180ef5 Update RnQueryShapeAttr_t (#372)
0714d71f Update CEntityClass
2530f5d9 Update CEntityInstance
6569dcc6 Add source2_steam_stats.proto
a26ff705 Update protobufs
b7082c02 Update CGlobalVarsBase (#371)
4d6b2e31 Replace CKeyValues3Context with CKV3Arena (#370)
a706e555 Correct a symbol typo
264cf1fa Update INetworkGameServer (#369)
2e4e31a7 Update IGameSystem (#367)
c58a50c1 Update CSchemaSystem
be39e438 Replace CThreadMutex with CAtomicMutex
06357c14 Update ConVarValueInfo_t & ConVarData
e54b31c6 Update tier0.lib/so
```

## Latest commit info
- **Message:** Update CEntityClass on linux
- **Author:** GAMMACASE
- **Date:** 2026-02-03 16:16:13 +0300

---
🤖 This PR was automatically created by the [bump-hl2sdk workflow](https://github.com/playpark/CounterStrikeSharp/actions/workflows/bump-hl2sdk.yml).