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Spring-Simulator

Set any configuration of springs, particles, pendulums and waves on a 2D plane and see how it evolves.

Describa cualquier configuracion de resortes, particulas, pendulos y ondas/sogas en 2D para ver como evoluciona.

Pygame and Numpy required

Notes: Evolution speed is calculated as fps / 60, with 60 frames being used as a real simulation second. Tension within masses of a string is not allowed to exceed its mass * 3000 since numpy breaks for some reason.

Backspace deletes current configuration

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Set any configuration of springs, particles, pendulums and waves on a 2D plane and see how it evolves. Made in pygame.

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