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Releases: pnor/GridWars

Loud Update

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@pnor pnor released this 25 May 20:51

Now with Sound Effects for all menus and attacks.

Changes:

  • Sound Effects
  • Minor Balance Changes
  • (Even more) AI Improvements
  • More color options (supports more than 2 colors)
  • Can now end turns with middle click
  • Survival Mode is somewhat less easy to abuse saves with
  • Other bug fixes and tweaks

Patch

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@pnor pnor released this 29 Sep 16:12

Fixed some crashes that made Survival less stable than it should of been. Exploit where the team heals when you keep resuming a save file is patched. Player can now orient attacks using J and L.

Patches, Improvements, and Additions

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@pnor pnor released this 09 Aug 22:55

AI has been redone so it plays smarter and makes less assumptions on what the player will do. Several bugs were fixed and some pieces were re balanced. Survival mode has been edited and beating Survival now offers a reward.

Some Bugs that were Fixed:

  • Playing the game at higher speeds would make animations play incorrectly
  • AI no longer does dumb stuff as often

Changes/Additions

  • New Title Screen (!)
  • Hidden Character is unlockable and usable in all modes
  • Can now escape from Battles
  • Battles are ended once 60 turns have elapsed
  • Music
  • More available colors (Ex. random2, random3, monochrome, randomHSV, and more)

Crashlog Patch

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@pnor pnor released this 17 Feb 03:38

The game now prints out the sources of crashes in a separate file (GWcrashlogs).

Some Fixes and Changes

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@pnor pnor released this 12 Feb 03:43

The final release but better. Several bugs that led to game crashes were fixed, and some features were added to improve the user experience. Fixed some grammar/typos. Some pieces were re-balanced, and Survival Mode got some new power ups.

Final Release

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@pnor pnor released this 10 Feb 05:17

The full game. Has 3 modes: 2-Player Death Match, 2-Player Zone Match, and Survival. In the 2-Player modes, the user can play against a friend in local multiplayer, the AI, or watch the AI fight. In Survival Mode, the user can see how far they reach in a 50-floor survival challenge. Survival Mode has a high score board and it supports game saves.

Beta

Beta Pre-release
Pre-release

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@pnor pnor released this 02 Jan 23:52

The nearly completed GridWars game. Has all the levels of Survival mode and high scores. High Scores is still buggy and it does not save after closing the game out, but the rest of the game runs stably. Some features and bug fixes still need to be added in the next version.

Beta

Beta Pre-release
Pre-release

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@pnor pnor released this 11 Sep 20:26

Progress made until the end of summer vacation in 2017. Contains a mostly finished Player versus player modes, a working AI, and partially finished Survival mode. Still has bugs that will hopefully be fixed in the next release.

Pre-Alpha

Pre-Alpha Pre-release
Pre-release

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@pnor pnor released this 02 May 02:03

The Grid Wars project in its early phases. Has a super simple menu screen and a battle screen with zone rules. Is missing some sprites and has no character selection.