Add system audio as a Session source - #73
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Summary
Source::system_audio()to the public Session APIVerification
cargo fmt --all -- --checkcargo test --all-targets --all-features --lockedcargo clippy --all-targets --all-features --locked -- -D warningsRUSTDOCFLAGS='-D warnings' cargo doc --no-deps --all-features --lockedcargo build --release --example quickstart --lockedbash scripts/check_protocol.shbash scripts/test-single-package-publish.shThe public Session API captured controlled audible output at both 10 ms and 20 ms on macOS, Linux, and Windows. Every run retained one system source identity and reported zero active delivery loss and zero queue timestamp-order failures. macOS ran on the physical host. Linux and Windows ran in interactive ARM64 virtual machines and establish platform correctness, not physical-device or latency performance.
Scope
This adds system audio to the existing capture engine. It does not add a fallback backend, a second capture implementation, a mock source, or a latency claim.