PyPacman is a Pacman game made in Python 2.7. In the game, the AI controls both the Pacman and the ghosts. The project was made for the University of Oulu course 521495A.
The project consists of two parts:
- Pacman search, where the Pacman tries to escape a maze.
- Standard Pacman, where the Pacman tries to achieve the highest possible score by eating the fruits while avoiding getting eaten by the ghosts
Instructions for getting started.
If you wish to just play the game, there are no prerequisites.
The code is written in Python 2.7.
Currently, PyPacman has no tests.
To run the program, simply execute the PyPacman.exe.
This project is licensed under the MIT License - see the LICENSE file for details
- The UniOulu AI course and its teachers - For the teaching!
- The Berkeley AI course - For the original material!
- The University of Oulu - For providing the course!
- Blanko - For being awesome!