Dump Evolution item pickup, initial sprites#198
Merged
Conversation
Contributor
Author
|
Most of these Evo 'appearance' sprites share the same 'Appear/sparkle' tiles. The Sun one does not. The sheet that contains the sun pickup item has subtly different byte level differences for those entries, possibly related to a palette conflict. Given that, the json file has been setup where all but the sun are sharing those appearance/sparkle png files, while the Sun pickup uses its own collection. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Description
Dumps sprite sheet for evolution item pickups. (with fx for their initial appearance)
This is a set of 10 entries referenced in an array by gUnknown_086AD474.
gUnknown_0815C4C4 has an array of 16 palettes, several of which would make the sheet match the colors seen in game. There are some differences between the palettes though, some of which aren't visible within this tile range... While I could make png files have matching colors, I don't know that I could confirm that the entire palette was correct, without additional understanding of the metadata involved here.
If we are ok with just having appropriate colors for the png without the actual palettes in the metadata, I can add that in without too much hassle, using my new tool scripts.
Discord username
retnuhytnuob