Add and fix things to meet user requirements #11
Merged
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STAND).1.5. Add
CUSTOMentity. For now, it moves after the player with quite a fast speed.RE_delete_entity.get_entitiesin couple withget_entities_num. Entity with id 0 has index 0, with id 1 --- 1, etc.app_runtakescheck_condition_funas an argument. It should be a pointer to a user function that checks some condition and returns 1 if lose condition holds, 0 if win condition holds, or any other value if none condition holds.4.5. Now
apphaswin_screen_pathandlose_screen_path. User should provide them before runningapp_run. The image that will be shown is decided bycheck_condition_fun. Refer to themainfunction for an example.RE_move_entity.