@quadural
It's a request for a future feature for MR.
That MR is capable of reading and replacing XML's within Mods folders, adding them to a kind of database, it could be within the modSettings folder, or in a dependency of MR, the same principle as "overridingDatabase.xml"
For example:
<!-- KCHARRO's CLAAS Tracor Pack MOD-->
<vehicle fileNameToOverride="$moddir$FS25_CLAAS_TractorPack/xml/arion550.xml">modVehicles/FS25_CLAAS_TractorPack/arion550.xml</vehicle>
and in the modified XML:
<MR>true</MR>
<parentFile xmlFilename="$moddir$FS25_CLAAS_TractorPack/xml/arion550.xml">
In this way, we would all create a database here on GITHUB, or on the site chosen by @webalizer-gt(as creator of FS17 database site).
@quadural
It's a request for a future feature for MR.
That MR is capable of reading and replacing XML's within Mods folders, adding them to a kind of database, it could be within the modSettings folder, or in a dependency of MR, the same principle as "overridingDatabase.xml"
For example:
and in the modified XML:
In this way, we would all create a database here on GITHUB, or on the site chosen by @webalizer-gt(as creator of FS17 database site).