I've been trying to add NEXAT to MR to activate ground deformation to the wheels (since it's deactivated by default) and then convert the combined.
In "overridingDatabase.xml" I added below the "Plains & Prairies" DLC:
<!-- DLC NEXAT -->
<vehicle fileNameToOverride="vehicles/nexat/widespanVehicle/widespanVehicle.xml" keepGenuineEnvironment="true">vehicles/nexat/widespanVehicle.xml</vehicle>
and in vehicles create the folder with the xml inside.
widespanVehicle.xml
but MR does not recognize the vehicle type:
2025-11-16 09:45:20.038 Error: Unknown type 'wideSpanVehicle' in 'G:/FS25_MODS/MoreRealistic/data/overriding/vehicles/nexat/widespanVehicle.xml'
Does MR need to add the vehicle type via script?
I've been trying to add NEXAT to MR to activate ground deformation to the wheels (since it's deactivated by default) and then convert the combined.
In "overridingDatabase.xml" I added below the "Plains & Prairies" DLC:
and in vehicles create the folder with the xml inside.
widespanVehicle.xml
but MR does not recognize the vehicle type:
2025-11-16 09:45:20.038 Error: Unknown type 'wideSpanVehicle' in 'G:/FS25_MODS/MoreRealistic/data/overriding/vehicles/nexat/widespanVehicle.xml'
Does MR need to add the vehicle type via script?