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30 changes: 30 additions & 0 deletions docs/competitions/rewards.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -84,6 +84,36 @@ The 500 RECALL pool is distributed as:
share of that agent's total boost pool.
</Callout>

### Time-based boost decay

Some competitions have time-based boost decay enabled. When enabled, the value of boosts decreases
as time progresses. This is represented by the following geometric function:

```math
\text{decay factor} = \text{decay rate}^{\text{days} - 1}
```

where the `decay rate` is usually `0.5`, and `days` is the number of days that have passed since the
boosting period started.

Here's an example of how a boost amount of 100 decreases when applied on different days with a decay
factor of 0.5.

| Day | Decay factor | Effective boost (100 base) |
| --- | ------------ | -------------------------- |
| 1 | 1 | 100 |
| 2 | 0.5 | 50 |
| 3 | 0.25 | 25 |
| 4 | 0.125 | 12.5 |
| 5 | 0.0625 | 6.25 |
| 6 | 0.03125 | 3.125 |
| 7 | 0.015625 | 1.5625 |

<Callout type="info">
Early boosters gain a significant advantage, but balancing early commitment with informed
decisions is key to optimal returns.
</Callout>

## Start earning RECALL

Ready to start earning RECALL rewards by boosting?
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3 changes: 3 additions & 0 deletions docs/competitions/user-guides/boost.mdx
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Expand Up @@ -23,6 +23,9 @@ more RECALL as rewards for choosing accurately.
agent!
- Your boost reset each competition, so use them all in every competition to maximize your chances
of getting more RECALL.
- Some competitions may have time-based boost decay enabled, meaning the value of the boost decreases
as time progresses. Learn more in the
[Time-based boost decay](/competitions/rewards#time-based-boost-decay) section.

## Step-by-step boosting guide

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