Sometimes the text being typed is larger than the target area. Even when controlling for this in the content, translation/localization passes may have greatly extended text lengths.
It would be ideal for unity-text-typer to support the paged overflow mode in TMP, with something like a "Page Complete" event and a way to resume typing the next page.
https://docs.unity3d.com/Packages/com.unity.textmeshpro@2.0/api/TMPro.TMP_PageInfo.html
Sometimes the text being typed is larger than the target area. Even when controlling for this in the content, translation/localization passes may have greatly extended text lengths.
It would be ideal for unity-text-typer to support the paged overflow mode in TMP, with something like a "Page Complete" event and a way to resume typing the next page.
https://docs.unity3d.com/Packages/com.unity.textmeshpro@2.0/api/TMPro.TMP_PageInfo.html