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fix(dm): send after restart + real chat delete (v0.2.3)#9

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ForeverInLaw merged 2 commits into
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fix/restart-send-and-delete
Jun 3, 2026
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fix(dm): send after restart + real chat delete (v0.2.3)#9
ForeverInLaw merged 2 commits into
mainfrom
fix/restart-send-and-delete

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@ForeverInLaw

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Two restart bugs from the field, plus the destructive-delete confirmation.

1. Could receive but not send after restart

On reconnect the mesh re-delivers already-consumed MLS messages; decrypting them fails by design (secret deleted to preserve forward secrecy) because the in-memory replay-dedup set is cleared on restart. send_message drains inbound first, so that expected error propagated out of the send. drain_inbound now drops an undecryptable/replayed frame and continues.

2. Deleting a chat didn't stick

Closing only removed it from memory → it returned on next launch. close_session now purges the persisted record + MLS snapshot + messages (Persistence::delete_session), and the UI confirms first.

Tests

  • mls_crypto: restore-and-send across a generation advance, both roles (deterministic).
  • persistence::delete_session_removes_record_snapshot_and_messages.
  • UI close-confirm path.
  • Timing-flaky real-network handshake tests (joiner/exchange/smoke) → #[ignore] (run with cargo test -- --ignored). They depend on the loopback/NAT handshake, which is itself unreliable (same root as the user's connected_peers=0 flapping). Deterministic crypto + runtime persistence tests retain coverage.

Local: fmt ✓ · clippy -D warnings ✓ · nextest 63 passed (1 unrelated flaky recovered), 5 skipped · tsc ✓ · vitest 47/47.

Note: the peer flapping / connected_peers=0 is a separate moss-layer NAT-traversal issue (advertised port ≠ NAT-mapped port, no relay/supernode), not addressed here.

🤖 Generated with Claude Code

Two restart-related bugs reported from the field:

1. Could receive but not send after a restart. On reconnect the mesh
   re-delivers already-consumed MLS messages; decrypting them fails by design
   ("secret deleted to preserve forward secrecy") because the in-memory
   replay-dedup set is cleared on restart. send_message drains inbound first,
   so that expected error propagated out of the send. drain_inbound now drops
   an undecryptable/replayed frame and continues instead of aborting.

2. Closing a chat (the X) only removed it from memory, so it reappeared after a
   restart. close_session now also purges the persisted session record, MLS
   snapshot and messages (new Persistence::delete_session) and the UI asks for
   confirmation first (destructive).

Tests: crypto restore-and-send across a generation advance for both roles;
persistence delete_session; UI confirm path. The timing-flaky real-network
handshake tests (joiner/exchange/smoke) are marked #[ignore] and run on demand
(`cargo test -- --ignored`) so they no longer redden CI; deterministic crypto +
runtime persistence tests retain coverage.
@ForeverInLaw ForeverInLaw merged commit 612c0bb into main Jun 3, 2026
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@ForeverInLaw ForeverInLaw deleted the fix/restart-send-and-delete branch June 3, 2026 03:08
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